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Author Topic: bye rassa? [Locked]
Axehaft
Posts: 16
Registered: 2003-10-7 20:41:31
I've done Rassa a few times when I just wanted to be on Vent with guildmates and we were just screwing around. Otherwise I'd rather farm greens to level - Rassa PL is just that boring to me. With a combination of TDs, old world dungeons, newer world stuff, whatever, I find actual XP more entertaining than AFK Rassa stuff.


I know some folks love it, and I'm not holding that against them. Seems to me that leveling up the old way with the boosts to XP shouldn't be nearly as tedious as way back in the day. To me Rassa and other perfect set-ups for XP is just boring. I know it's faster, but damn it seems like everyone is in a hurry.


Maybe less Rassa will reduce server-wide lag!?

 

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cj31387  1 star
Posts: 57
Registered:
Again, can someone please link me to where the devs talked about it? I want to read it myself and can't find it.
Arycan
Title: I Has A Title
Posts: 8
Registered: 2005-8-17 07:09:29
Changes

* Adjusted the Master Level 1.7 Encounter increasing the duration that the activation pads remain active once a player steps off.

http://www.camelotherald.com/patches.php

 

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DAoC: Lilitallye, Druid. Nacyra, Cleric.
haeosi  1 star
Posts: 96
Registered: 2005-3-29 15:17:33
Arycan posted:

Adjusted the Master Level 1.7 Encounter increasing the duration that the activation pads remain active once a player steps off.


Why go through the trouble of changing it now, unless you just want a small percentage of the total population to be able to exploit the game mechanics to achieve an advantage over others.

 

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Harlaxton Guild - Dark Age of Camelot
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