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Topic:
New MMO Studio Formed by Mythic, SOE Veterans [Locked] |
Walker_ID Posts: 673
Registered: 2002-5-29 10:20:09
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Date Posted:
1/1/00 12:00am
Subject:
New MMO Studio Formed by Mythic, SOE Veterans |
if it's set for release in 2011...i wouldn't expect it to be that large of a game
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You can't outrun Darwin
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Phlei Posts: 214
Registered: 2008-12-10 18:38:51
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Date Posted:
1/1/00 12:00am
Subject:
New MMO Studio Formed by Mythic, SOE Veterans |
It doesn't have to be super omfg big. Just make it good and people will stay - as pop. grows xpacs can add the new content. Safer to do this anyway...
When DAoC came out half the zones were unused...most xpac's just made it worse.
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DAoC - inactive.
VN'ing - active.
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Date Posted:
1/1/00 12:00am
Subject:
New MMO Studio Formed by Mythic, SOE Veterans |
Chalyndra posted:
http://www.escapistmagazine.com/forums/read/7.263678-New-MMO-Studio-Formed-by-Mythic-SOE-Veterans
For the love of god people. Please flood every forum connected to that company to make a Dark Age of Camelot 2.
DAOC2, DAOC2, DAOC2. You know its what you all want and what the gaming industry needs. 3 realms FTW!
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A zerg is more than 8 so stop your crying.
Evolution is inevitable. Get over it!
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Cydoc Title: Final Fantasy Vault SM
Blobfish-dono
Posts: 1,175
Registered: 2008-9-23 19:33:50
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Date Posted:
1/1/00 12:00am
Subject:
New MMO Studio Formed by Mythic, SOE Veterans |
Phlei posted:
When DAoC came out half the zones were unused...most xpac's just made it worse.
I actually liked this. Snowdonia was mine and mine alone! *insert evil laugh here*
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Final Fantasy Vault Site Manager
Waiting on GW2 - Currently on MMO haitus
Keep overpowered gear out of PvP. Gear != Skill
Manga > Anime - http://myanimelist.net/mangalist/Cydoc
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Semi4 Posts: 566
Registered: 2003-8-8 13:58:29
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Date Posted:
1/1/00 12:00am
Subject:
New MMO Studio Formed by Mythic, SOE Veterans |
Walker_ID posted:
if it's set for release in 2011...i wouldn't expect it to be that large of a game
That 2011 comment had me wondering but who knows what is possible as tech changes . . . .
The following is a quote from verticalwire.
Darrin Hyrup posted:
Said Darrin Hyrup, newly appointed VP and General Manager of Second Star Interactive, “The HeroEngine tools are amazing. They let us rapidly prototype and develop content faster than anything I have seen in all my years in game development. We’re excited by the possibilities offered by the engine, and are looking forward to launching games sooner than we ever thought was possible.â€
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The art of war is simple enough. Find out where your enemy is.
Get at him as soon as you can. Strike him as hard as you can,
and keep moving. - Ulysses S. Grant
Only the dead have seen the end of war - Plato
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robbie1687 Posts: 221
Registered: 2003-8-1 09:52:02
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Date Posted:
1/1/00 12:00am
Subject:
New MMO Studio Formed by Mythic, SOE Veterans |
newsguy99 posted:
Lori... Hmm, if I remember, wasn't it her own idea and design for the 'other' server set everyone was talking about?
You can get a sense of what Lori's like from this article she wrote about her memories of creating DAOC.
In the Early Days by Lori Hyrup
Semi4 posted:
Walker_ID posted:
if it's set for release in 2011...i wouldn't expect it to be that large of a game
That 2011 comment had me wondering but who knows what is possible as tech changes . . . .
One of the things Lori says in the article is, "From concept to completion, Dark Age of Camelot took 18 months to develop."
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Author of Mojo
www.mojoware.org
www.gaheris.net
www.daoc-trophy-mobs.com
Former PvE server team lead (2005)
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Robocodd Posts: 44
Registered: 2010-5-18 13:07:39
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Date Posted:
1/1/00 12:00am
Subject:
New MMO Studio Formed by Mythic, SOE Veterans |
maybe they will finish Imperator...
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Codds
Robcodd - One of the first level 50 cabalists on Iseult
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Jumo_007 Title: Brehon Buddha
Posts: 138
Registered: 2006-7-11 08:09:31
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Date Posted:
1/1/00 12:00am
Subject:
New MMO Studio Formed by Mythic, SOE Veterans |
robbie1687 posted:
newsguy99 posted:
Lori... Hmm, if I remember, wasn't it her own idea and design for the 'other' server set everyone was talking about?
You can get a sense of what Lori's like from this article she wrote about her memories of creating DAOC.
In the Early Days by Lori Hyrup
Semi4 posted:
Walker_ID posted:
if it's set for release in 2011...i wouldn't expect it to be that large of a game
That 2011 comment had me wondering but who knows what is possible as tech changes . . . .
One of the things Lori says in the article is, "From concept to completion, Dark Age of Camelot took 18 months to develop."
From the article linked above:
Original Beta
In the original beta of Dark Age of Camelot, in addition to the development work I did, I manually read through every single beta application and hand-picked every single beta tester. I have every one of those applications still archived.
Wow, Lori really is cool. That is someone that enjoys what they do.
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Don't believe everything you read on the internet, that is how WWI got started. 
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robbie1687 Posts: 221
Registered: 2003-8-1 09:52:02
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Date Posted:
1/1/00 12:00am
Subject:
New MMO Studio Formed by Mythic, SOE Veterans |
Jumo_007 posted:
Lori Hyrup posted:
In the original beta of Dark Age of Camelot, in addition to the development work I did, I manually read through every single beta application and hand-picked every single beta tester. I have every one of those applications still archived.
Wow, Lori really is cool. That is someone that enjoys what they do.
Yeah that jumped out at me too. She really cares about the people who play her games. She's an extraordinary person.
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Author of Mojo
www.mojoware.org
www.gaheris.net
www.daoc-trophy-mobs.com
Former PvE server team lead (2005)
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phise Posts: 100
Registered: 2003-12-12 14:29:54
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Date Posted:
1/1/00 12:00am
Subject:
New MMO Studio Formed by Mythic, SOE Veterans |
robbie1687 posted:
You can get a sense of what Lori's like from this article she wrote about her memories of creating DAOC.
In the Early Days by Lori Hyrup
I didn't know the Hyrups had been around for that long of time at Mythic. I'm glad she paid homage to Rolemaster: Magestorm in her post there. I wonder if they understand the potential goldmine Mythic was once sitting on with it's basic concept. The idea of somehow tying MMORPG characteristics of building a character to level up (amongst other MMO traits, PvE, questing, acquiring gear), with competitive 3 sided arena based FPS gameplay for it's PvP.
Old Magestorm players would see the promise of a game like this. I don't know if they do though.
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