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Author Topic: New Server Idea [Locked]
Adoweniih
Title: ~LOLBADDANISH~
Posts: 9
Registered: 2007-4-6 20:21:58
Dramasydle posted:

No......+1

 

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Cydoc  4 stars
Title: Final Fantasy Vault SM
Blobfish-dono

Posts: 1,175
Registered: 2008-9-23 19:33:50
Fix NF first before anything.


Boats and land mass are just too much. Also, the whole slow going up hills and being slowed in swamps is really annoying lol.

 

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Mastersamuel
Posts: 17
Registered: 2008-8-15 10:27:55
How about the best new server idea would be only one server. complete wipe of all characters items and cash and an entierly fresh server.


oh and go back to rediculously long realm timers.


Fresh server with a bit of realm pride


call it DAOC Do-Over


~ Just as good as any other nail in the cofin
Lasraik  2 stars
Title: Chasing the tail of dogma
Posts: 277
Registered: 2003-11-13 00:14:47
CrzyHawk posted:

Nothing that splits the population at this time is a good idea.

 

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GardianAngel  2 stars
Posts: 333
Registered: 2003-7-29 21:47:48
Corfel posted:

Save the Cheerleader, Save the World

 

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Vyxar  2 stars
Title: Arbiter Elegantiarum
Posts: 329
Registered: 2002-3-13 04:54:08
Thbbb posted:

The point of this thread is not to fix ywain. The only people who want to play ywain or care about ywain's success already play ywain. The point of this thread is a suggestion for how to get some population back in the game. Fixing ywain won't do that. If you are worried about splitting the population by adding a new server type then that makes it pretty obvious that ywain isn't really getting the job done for people.

I don't play ywain. I tried. It sucked. I won't go back. I'm not alone in this opinion. If you want to keep your heads buried deep inside Mark Jacob's bum then that's your business. The rest of us want our game back.



You are so dead wrong it makes me want to beat you with a stick. Your method IS what Mythic has done since day 1 and it has been proven to fail time and time again.

Instead/rather than fixing anything that the existing (read: PAYING) crap customers are putting up with the SOP has been to create *something* new or *add* some *extra* crap and it DOESN'T WORK! If you've quit ywain opening a new server won't bring you back just like when people quit TOA classic didn't bring them back all it did was fracture the community and force everyone to get clustered even Mordred and Gaheris fit this same tried and stupid MO of adding more and fragmenting further and fixing NOTHING.

If people were having a bunch of fun on ywain if the game environment was more fun and more enticing you'd be playing. But you should be back of the bus in getting fixes because YOU DON'T PLAY. They should be addressing the complaints that are causing grief for still playing customers before those people get fed up and leave too. It's very likely that you were annoyed or somehow unhappy with the exact same things but that those players threshold for "pain" is a little higher and so if they fix those things it keeps the existing players and then the next time you give it a try and find 1 less annoyance it might be under the "pain" threshold and you'd stick around.

Amazingly enough, people still try this game. You can find them in pve if you look around but the game environment is so toxic that they quickly quit. The focus should be on building a strong and steady base that have some organic (word of mouth) growth. When your guild is irrelevant, when alliances don't matter, when everyone is twinked to hell and back and farmers and powerlevelers rule the pve land and RvR is reduced to rp farming and a feeling of winners having the most cheese setup(imbalance) or rely heavily on questionable mechanics (quasi-exploits) it's not a fun game and nobody is gonna stick around.

 

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Vyxar
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CrzyHawk  2 stars
Posts: 250
Registered: 2002-2-14 07:53:08
Vyxar posted:

Thbbb posted:

The point of this thread is not to fix ywain. The only people who want to play ywain or care about ywain's success already play ywain. The point of this thread is a suggestion for how to get some population back in the game. Fixing ywain won't do that. If you are worried about splitting the population by adding a new server type then that makes it pretty obvious that ywain isn't really getting the job done for people.

I don't play ywain. I tried. It sucked. I won't go back. I'm not alone in this opinion. If you want to keep your heads buried deep inside Mark Jacob's bum then that's your business. The rest of us want our game back.



You are so dead wrong it makes me want to beat you with a stick. Your method IS what Mythic has done since day 1 and it has been proven to fail time and time again.

Instead/rather than fixing anything that the existing (read: PAYING) crap customers are putting up with the SOP has been to create *something* new or *add* some *extra* crap and it DOESN'T WORK! If you've quit ywain opening a new server won't bring you back just like when people quit TOA classic didn't bring them back all it did was fracture the community and force everyone to get clustered even Mordred and Gaheris fit this same tried and stupid MO of adding more and fragmenting further and fixing NOTHING.

If people were having a bunch of fun on ywain if the game environment was more fun and more enticing you'd be playing. But you should be back of the bus in getting fixes because YOU DON'T PLAY. They should be addressing the complaints that are causing grief for still playing customers before those people get fed up and leave too. It's very likely that you were annoyed or somehow unhappy with the exact same things but that those players threshold for "pain" is a little higher and so if they fix those things it keeps the existing players and then the next time you give it a try and find 1 less annoyance it might be under the "pain" threshold and you'd stick around.

Amazingly enough, people still try this game. You can find them in pve if you look around but the game environment is so toxic that they quickly quit. The focus should be on building a strong and steady base that have some organic (word of mouth) growth. When your guild is irrelevant, when alliances don't matter, when everyone is twinked to hell and back and farmers and powerlevelers rule the pve land and RvR is reduced to rp farming and a feeling of winners having the most cheese setup(imbalance) or rely heavily on questionable mechanics (quasi-exploits) it's not a fun game and nobody is gonna stick around.



This. Also, I don't really believe a new server type is going to bring that many people back.

 

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Cydoc  4 stars
Title: Final Fantasy Vault SM
Blobfish-dono

Posts: 1,175
Registered: 2008-9-23 19:33:50
Classic servers would have lasted much longer, maybe even still going, if they were actually classic servers. All it was was no buffbots and no ToA. The mulitude of issues remained and effect servers regardless of playtype.


If any new server is to be made it would have to be a well implemented Origins server. Even then I don't think Mythic could pull of a feat like Origins server. They could make one sure, but have it be a functioning server? I highly doubt. Also, before this, as not everyone wants to play on an Origins server, they have to fix ywain issues first. A lot of the ywain issues though would translate over and help them create a new Origins server easier/quicker.


/shrug but none of this is going to happen. Either play on Ywain and accept it's flaws or don't play. There is 0 hope for you if you are wanting anything else in terms of this game.

 

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Keep overpowered gear out of PvP. Gear != Skill
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Ljera
Posts: 1
Registered: 2011-3-9 07:18:17
Never understood the "home invasions" even back when people talked about 5 or 6 years ago. The result would be much like DF is, a bunch of invisble players ganking xp'ers. Boy does that sould like fun.

 

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