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Topic:
Graphic issue, help
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Date Posted:
1/1/00 12:00am
Subject:
Graphic issue, help
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I just build a brand new system, the system specs are intel core i5 2500k, GIGABYTE GA-Z68MX-UD2H-B3 LGA 1155 Intel Z68, 8 gigs of DDR3, EVGA GTX 460 SC, my new display is the ASUS VW246H. For some reason I get a odd stutter when I zoom in and out on my character. I first thought it was the video card, so I removed it and ran daoc useing i5 integrated graphics, I had the same problem. I took it a step farther and installed my old 8800 GT. Even with that card I had the same results. I can not get rid of the stutter. The only other component I could guess causing the problem is my display. I just can not image a brand new display will not preform well with DAoC. I am currently running the display at 1920x1080 60 Hertz. Anyone have some suggestions?
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poenadare
Posts: 381
Registered: 2001-11-5 08:09:53
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Date Posted:
1/1/00 12:00am
Subject:
Graphic issue, help
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Maybe disk thrashing for detail textures? Does the stutter occur if you zoom in and out repeatedly (30-50 times) in a low traffic area like a Task Dungeon?
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What kind of god would admit to creating us?
-- Pyrrho the Skeptic
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Date Posted:
1/1/00 12:00am
Subject:
Graphic issue, help
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It seems to only do it when I am in open world zones, like NF,BGs and mainland. When I am in the lab or task dungeons, realm capitols it does not occur.
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poenadare
Posts: 381
Registered: 2001-11-5 08:09:53
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Date Posted:
1/1/00 12:00am
Subject:
Graphic issue, help
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A damaged texture file might do that.
Run you disk check program and fix any errors. You do not need to "scan for bad sectors".
Have the DAoC Patcher check all files.
Run your disk defrag after the Patcher.
Check your free space.
Check your cache size.
I'd tell you to open your DAoC error log but I don't know what error you should look for.
-----signature-----
What kind of god would admit to creating us?
-- Pyrrho the Skeptic
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Date Posted:
1/1/00 12:00am
Subject:
Graphic issue, help
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How do I check my cache size and what do you recommend it being set at?
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poenadare
Posts: 381
Registered: 2001-11-5 08:09:53
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Date Posted:
1/1/00 12:00am
Subject:
Graphic issue, help
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Jeepin08 posted:
How do I check my cache size and what do you recommend it being set at?
Dammit I new you'd ask that.
1. Click on Start.
2. Right click on ‘Computer’.
3. Select Properties.
4. Click on ‘Advance system setting’ on the left panel.
5. Go to the Advance tab.
6. Click on Settings under performance tab.
7. Select the drive where the Operating System is installed
8. Uncheck ‘Automatically manage paging size for all drives’ and change to ‘Custom Size’
a. In the first field, the number should be twice the amount of system memory (in MBs).
b. In the second field, the number should be four times the amount of system memory (in MBs).
click the Set button
reboot
-----signature-----
What kind of god would admit to creating us?
-- Pyrrho the Skeptic
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Date Posted:
1/1/00 12:00am
Subject:
Graphic issue, help
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poenadare posted:
a. In the first field, the number should be twice the amount of system memory (in MBs).
b. In the second field, the number should be four times the amount of system memory (in MBs).
this is kinda out dated, back when computers only had 256megs of ram and programs were coded to use 2gigs... then this type of thing made sense
dude has 8 gigs of ram, and daoc will *NEVER* use more then 2gigs.. because its impossible for daoc to use more then 2 gigs as its coded in 32bit without large addresses, and even if it had large address coded into it, that will only but it to 3gigs of ram total.... because its a 32bit application...
so telling the dude he needs to waste 16 gigs of his hard drive space... is well retarded.
now, another thing... variable size page files are always *ALWAYS* a bad bad idea.... the size variation going up and down causes fragmentation on the hard drive, and causes memory errors...
in situations that need page files, always use a static size, the same number in both fields.
so, seeing as he has 8gigs of ram, i'd suggest only an 8gig page file... because you never want the page file smaller then your ram.... but there realy arent many games out there that will utilize 16gigs of memory.... sure people might put that much in there computer, but even now 90% of new video games are coded 32bit and will not exceed 3gigs of ram even alot of games saying they are 64bit compatible, just means they've been tested to function properly in 64bit, not that they were coded 64bit...
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-=no pity for the majority=-
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poenadare
Posts: 381
Registered: 2001-11-5 08:09:53
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Date Posted:
1/1/00 12:00am
Subject:
Graphic issue, help
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ArkadyTepes: This is the latest suggestion from Microsoft ThechNet Help for Windows 7.
Low disk space and small drives are no longer consider to be a frequent problem for today's users.
Windows 7 handles variable size paging files differently now.
There may not be many games that utilize 16Gb of memory, but it is entirely possible to have several applications running at the same time that, in total, do.
I'm assuming he's running Windows 7 though. If he was running XP my advice would be different.
Also, if he has a tiny HD then he should be beaten with a stick.
-----signature-----
What kind of god would admit to creating us?
-- Pyrrho the Skeptic
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Date Posted:
1/1/00 12:00am
Subject:
Graphic issue, help
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poenadare posted:
ArkadyTepes: This is the latest suggestion from Microsoft ThechNet Help for Windows 7.
Low disk space and small drives are no longer consider to be a frequent problem for today's users.
Windows 7 handles variable size paging files differently now.
There may not be many games that utilize 16Gb of memory, but it is entirely possible to have several applications running at the same time that, in total, do.
I'm assuming he's running Windows 7 though. If he was running XP my advice would be different.
Also, if he has a tiny HD then he should be beaten with a stick.
he'd need to be running at least 5 high memory usage programs to need 16gigs of memory...
vent/ts might use 1gig, so dual log daoc, 4gigs of memory, TS/vent brings it to 5, aim/msn/yahoo/random other chat program, 5.5... web browser with alot of pages open .. 6.5... os would eat some ram, so that will get close to the 8gigs of physical memory... now whats gunna eat more then 8gigs of page file.... show me the scenario were that will happen.
you'd need true 100% 64coded programs to eat even close to 8gigs of memory... and anything over your starting to get into server applications not general desktop use.
microsoft makes a ton of idiotic suggestions for computer use... so i dont doubt they'd give outdated regarding page file usage...
it doesnt matter how windows handles variable size page files, the page file is a file on the disk, if it is set to 8gigs, and you install a program that program will most likely occupy space next to that 8gig page file, so when the 8gig page file tries to grow, it will have to fragment itself onto another location of the disk... wich will slow down memory access...
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-=no pity for the majority=-
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poenadare
Posts: 381
Registered: 2001-11-5 08:09:53
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Date Posted:
1/1/00 12:00am
Subject:
Graphic issue, help
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ArkadyTepes posted:
microsoft makes a ton of idiotic suggestions for computer use... so i dont doubt they'd give outdated regarding page file usage
Well, duh, but I had to start somewhere. My WinXP system is tuned perfectly with only 4Gb and a static page file so I figured most of the things that worked for me wouldn't be applicable to him.
If I did have a Win7 PCIe and SATA system with a 2Ghz front side bus I'd go for 32Gb memory with the paging file on a SSHD and run Photoshop, Dreamweaver, DAoC, Charplan, and about 32 web pages in Chrome all at the same time. And I'd have a pony, too.
-----signature-----
What kind of god would admit to creating us?
-- Pyrrho the Skeptic
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