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Author Topic: Ghost UI version G [Locked]
TheTk  1 star
Posts: 66
Registered:
G-4:


http://tknd.phpwebhosting.com/ghostui/ghostui.htm


Changes


Mini-info window salvage/craft/repair buttons work Fix

The salvage, craft and repair buttons should work in the mini-info window.


Old Style Compass Addition

You can now choose between the old style rectangular compass and the round compass.


Reverse Colored Mini-Group Window Addition

A new window type "reverse group" window is now available. The bars fill up as each player in the group takes damage unlike typical windows where the bars shrink as people take damage. This window is accurate to 3% of hit points (it changes in increments of 3%). When reaching zero, the bar fills up and changes to a dark red color to prevent you from trying to heal a dead person, but it is also possible that they might still be alive but at zero hit points. To totally be sure you will have to pay attention to the player's name color (red = dead, white = alive, gray = not in same zone).


Taller Merchant Window Addition

An option was added to select a taller merchant window. This is useful for crafters and merchants with extremely long lists.


Vault Window Item Lines Change

Vault windows will now have lines seperating each item's slot. Though it isn't as clean, this helps guide you on where you can drop the item (you don't need to drop it in the icon box, but anywhere on the line).
Fatherkeith
Posts: 4
Registered:
this didn't fix the "info" button on trainer windows did it? shucks.
TheTk  1 star
Posts: 66
Registered:
"this didn't fix the "info" button on trainer windows did it? shucks."


I'm not sure what happened there. Even using the normal delve button in that window doesn't work. Mythic is rolling in a new habbit of figuring out how to break new things every patch.
LlarioLostdoggie
Posts: 19
Registered: 2001-10-26 17:13:36
"this didn't fix the "info" button on trainer windows did it? shucks."


I'm not sure what happened there. Even using the normal delve button in that window doesn't work. Mythic is rolling in a new habbit of figuring out how to break new things every patch.


Here is how to fix this. Its the same fix for the symptom in Derida's thread. I tried it and it worked. Find the button control that has control ID of 1002 and change it to 1001 as shown below. Note that the bolded is the correct number, and that the italics shows the buttons label caption to make sure that you modify the section in the file train.xml in the custom folder to match the section below.


<ButtonDef>

<ControlId>1001</ControlId>

<Position>

<X>152</X>

<>1</Y>

</Position>

<Alignment>

<OffsetBottom>true</OffsetBottom>

</Alignment>

<TemplateName>g_generic_button</TemplateName>

<Label>Info</Label>

<onClickEvent>TrainInfo</onClickEvent>

</ButtonDef>

 

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Daedrielle 50 level bardic dingbat.
Alara Fanhammer, for all the whiffing she does.
Migrainesoft.com - Computers giving you a headache? We can fix that!
WTB: Brain, Patience, Serenity.
LlarioLostdoggie
Posts: 19
Registered: 2001-10-26 17:13:36
I hope you liked the fix I posted above about the training info not showing though the bold and italics did not show.


There is one problem with the design of the target buttons. No matter what color is chosen one cannot distinguish the con of certain mobs. Perhaps a transparent border around the name or a border around the target bar that matches the color of the name.


Positioning and sizing of windows varies. Moving and resizing of chat is different from moving the target window, but the window showing my own health, enudurance and mana was extremely difficult to figure out how to move because its moving method was different than other windows. The X which served as a hook lay to the left of the window and was nearly invisible.


When delving a spell, I found if I tried to bring up info on it, I would have to click on the left most side of the info button otherwise I will recieve a move window mouse icon.


I do like this interface. What I especially like about it is that it offers larger chat fonts and with someone with poor vision, this is a boon indeed!


I really like the numeric data. it gives me the feeling of progress that was abscent in the classic interface.


Thanks!

 

-----signature-----
Daedrielle 50 level bardic dingbat.
Alara Fanhammer, for all the whiffing she does.
Migrainesoft.com - Computers giving you a headache? We can fix that!
WTB: Brain, Patience, Serenity.
Calli-Lamont
Posts: 1
Registered:
A long while back in this post, someone asked for a "Floating Healthbar" like the Floating end and power ones. I tried to mod your UI to create it, but I was unsuccessful.


1. I edited ghost_windowmanager to create a button for it. I can test the button by pointing it to toggle one of the other two bars successfully.


2. I created a modified version of ghost_floating_endurance that changed what I think are the apporpriate values (there are two entries that is summary_power_border and summary_power even in the ghost_floating_endurance file, so I left those two referring to "power" but updated all the adapter entries to the summary_player_hits adapter. I chose custom33_window for my window name and windowID, which seemed to be high enough a number that it is unused (I tested it at 17 with the ghost_floating_power set to some other number, but the Float Power button didn't work then so it's more than just my numbering).


3. Of course, I added an include statement for my filename in assets.xml.


I'm a newb UI modder, but I'm beginning to wonder if you had the same problem, and that explains why there isn't already a Floating Health bar. If so, I'm intereted to hear an expert's explanation of why this doesn't work. Any thoughts would be appreciated.


Thanks in advance!
Fatherkeith
Posts: 4
Registered:
that fix was sweet. thanks. easy as pie. Fix your download TK
Standx
Posts: 3
Registered:
I was just wondering how hard it would be to add float options over each name in your mini windows so you can tell while hovering which person your mouse is over.


I also like your new mini-group alot, but I cannot get used to the reverse health bars so I had to switch back to the old mini. Was wondering if you would consider adding a regular health option. I never use healer helpers because I think they are confusing when lots of people are taking damage... they just look like diareah, but I think you have the best mini windows I've seen so /salute


-Stand
TheTk  1 star
Posts: 66
Registered:
I'll get the responses in one post:


"There is one problem with the design of the target buttons. No matter what color is chosen one cannot distinguish the con of certain mobs. Perhaps a transparent border around the name or a border around the target bar that matches the color of the name."


Are you colorblind? (no, I'm not making an assumption, I've had comments like this in the past). If so it may help me if you can tell me which cone receptor deficiency you have (red/green/blue) or what colors appear to look alike. The only colors I have sometimes have trouble with on the purple is the green con vs the gray con but that's rarely an issue for me except in PvE. If so I would think the gray color would be the most neutral.


"Positioning and sizing of windows varies. Moving and resizing of chat is different from moving the target window, but the window showing my own health, enudurance and mana was extremely difficult to figure out how to move because its moving method was different than other windows. The X which served as a hook lay to the left of the window and was nearly invisible."


This was intended. It helps during setting up your windows if you drive your toon into a dark texture in first-person view. Then the diagonal lines will appear a little better. The intention here is that if I give the window a larger size and because it is largely transparent, if you accidently trying to click something where the window is, you won't click it, instead you'll be clicking on top of the transparent window. I also didn't want people accidently moving things in the middle of combat. I used to have a screenshot showing new people how these windows worked but that kinda got burried after so many updates.


"When delving a spell, I found if I tried to bring up info on it, I would have to click on the left most side of the info button otherwise I will recieve a move window mouse icon."


Try clicking a little below. Mythic's code on this window is a little funny/buggy so I have a hard time getting the buttons to line up correctly when the window shrinks too small for things like spells.


"A long while back in this post, someone asked for a "Floating Healthbar" like the Floating end and power ones. I tried to mod your UI to create it, but I was unsuccessful."


Next update.


"I was just wondering how hard it would be to add float options over each name in your mini windows so you can tell while hovering which person your mouse is over."


Was on the list but I kinda went for the things that had more priority/requests. I'm trying to find a easier way to implement this as it is kinda annoying to implement in many different sizes/windows.


"I also like your new mini-group alot, but I cannot get used to the reverse health bars so I had to switch back to the old mini. Was wondering if you would consider adding a regular health option. I never use healer helpers because I think they are confusing when lots of people are taking damage... they just look like diareah, but I think you have the best mini windows I've seen so /salute"


Next update.


People have so many different opinions and thoughts about the group window... but it's also one of the most annoying windows to update/create.
LlarioLostdoggie
Posts: 19
Registered: 2001-10-26 17:13:36
I'll get the responses in one post:


"There is one problem with the design of the target buttons. No matter what color is chosen one cannot distinguish the con of certain mobs. Perhaps a transparent border around the name or a border around the target bar that matches the color of the name."


Are you colorblind? (no, I'm not making an assumption, I've had comments like this in the past). If so it may help me if you can tell me which cone receptor deficiency you have (red/green/blue) or what colors appear to look alike. The only colors I have sometimes have trouble with on the purple is the green con vs the gray con but that's rarely an issue for me except in PvE. If so I would think the gray color would be the most neutral.


My color vision seems to be weak overall so that when a font of a similar color is placed over a similar colored background, I don't see it, if the colors are opposite, I will see a mix of the two. I have a red background right now. I've gotten more used to seeing the differences now. Grey mobs sometimes looks green, Green looks yellow, Yellow looks green, Orange is no problem, Red mobs are easy to tell, Last night I pulled a purple because I can't tell purple from blue if I forget to watch for the +++ It was yummy experience when the purple died.


"Positioning and sizing of windows varies. Moving and resizing of chat is different from moving the target window, but the window showing my own health, enudurance and mana was extremely difficult to figure out how to move because its moving method was different than other windows. The X which served as a hook lay to the left of the window and was nearly invisible."


This was intended. It helps during setting up your windows if you drive your toon into a dark texture in first-person view. Then the diagonal lines will appear a little better. The intention here is that if I give the window a larger size and because it is largely transparent, if you accidently trying to click something where the window is, you won't click it, instead you'll be clicking on top of the transparent window. I also didn't want people accidently moving things in the middle of combat. I used to have a screenshot showing new people how these windows worked but that kinda got burried after so many updates.


That is a good catch and shows good forethought. Thank you btw.


"When delving a spell, I found if I tried to bring up info on it, I would have to click on the left most side of the info button otherwise I will recieve a move window mouse icon."


Try clicking a little below. Mythic's code on this window is a little funny/buggy so I have a hard time getting the buttons to line up correctly when the window shrinks too small for things like spells.


I have been in that position of having to fight buggy coding making a sows ear into a silk purse. It ain't no fun.


I note that the group mini bar only targets a player when the left end of the bars are targeted. Players keep dying, but there sure are a lot less folks dying now despite this bug. Your's and Derida's are the only two interfaces that I can read decently. Unfortunately I am unable to get correct map info when I used Derida's and I saw that she was not going to support it any more and I immediately paid her some money hoping it would help her change her mind. She got too many copycats and not enough material thanks. Do you have a donatation type deal where those who wish to encourage you to continue can send money?


"A long while back in this post, someone asked for a "Floating Healthbar" like the Floating end and power ones. I tried to mod your UI to create it, but I was unsuccessful."


Next update.


"I was just wondering how hard it would be to add float options over each name in your mini windows so you can tell while hovering which person your mouse is over."


Was on the list but I kinda went for the things that had more priority/requests. I'm trying to find a easier way to implement this as it is kinda annoying to implement in many different sizes/windows.


"I also like your new mini-group alot, but I cannot get used to the reverse health bars so I had to switch back to the old mini. Was wondering if you would consider adding a regular health option. I never use healer helpers because I think they are confusing when lots of people are taking damage... they just look like diareah, but I think you have the best mini windows I've seen so /salute"


Next update.


People have so many different opinions and thoughts about the group window... but it's also one of the most annoying windows to update/create.

 

-----signature-----
Daedrielle 50 level bardic dingbat.
Alara Fanhammer, for all the whiffing she does.
Migrainesoft.com - Computers giving you a headache? We can fix that!
WTB: Brain, Patience, Serenity.

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