I'll get the responses in one post:
"There is one problem with the design of the target buttons. No matter what color is chosen one cannot distinguish the con of certain mobs. Perhaps a transparent border around the name or a border around the target bar that matches the color of the name."
Are you colorblind? (no, I'm not making an assumption, I've had comments like this in the past). If so it may help me if you can tell me which cone receptor deficiency you have (red/green/blue) or what colors appear to look alike. The only colors I have sometimes have trouble with on the purple is the green con vs the gray con but that's rarely an issue for me except in PvE. If so I would think the gray color would be the most neutral.
My color vision seems to be weak overall so that when a font of a similar color is placed over a similar colored background, I don't see it, if the colors are opposite, I will see a mix of the two. I have a red background right now. I've gotten more used to seeing the differences now. Grey mobs sometimes looks green, Green looks yellow, Yellow looks green, Orange is no problem, Red mobs are easy to tell, Last night I pulled a purple because I can't tell purple from blue if I forget to watch for the +++ It was yummy experience when the purple died.
"Positioning and sizing of windows varies. Moving and resizing of chat is different from moving the target window, but the window showing my own health, enudurance and mana was extremely difficult to figure out how to move because its moving method was different than other windows. The X which served as a hook lay to the left of the window and was nearly invisible."
This was intended. It helps during setting up your windows if you drive your toon into a dark texture in first-person view. Then the diagonal lines will appear a little better. The intention here is that if I give the window a larger size and because it is largely transparent, if you accidently trying to click something where the window is, you won't click it, instead you'll be clicking on top of the transparent window. I also didn't want people accidently moving things in the middle of combat. I used to have a screenshot showing new people how these windows worked but that kinda got burried after so many updates.
That is a good catch and shows good forethought. Thank you btw.
"When delving a spell, I found if I tried to bring up info on it, I would have to click on the left most side of the info button otherwise I will recieve a move window mouse icon."
Try clicking a little below. Mythic's code on this window is a little funny/buggy so I have a hard time getting the buttons to line up correctly when the window shrinks too small for things like spells.
I have been in that position of having to fight buggy coding making a sows ear into a silk purse. It ain't no fun.
I note that the group mini bar only targets a player when the left end of the bars are targeted. Players keep dying, but there sure are a lot less folks dying now despite this bug. Your's and Derida's are the only two interfaces that I can read decently. Unfortunately I am unable to get correct map info when I used Derida's and I saw that she was not going to support it any more and I immediately paid her some money hoping it would help her change her mind. She got too many copycats and not enough material thanks. Do you have a donatation type deal where those who wish to encourage you to continue can send money?
"A long while back in this post, someone asked for a "Floating Healthbar" like the Floating end and power ones. I tried to mod your UI to create it, but I was unsuccessful."
Next update.
"I was just wondering how hard it would be to add float options over each name in your mini windows so you can tell while hovering which person your mouse is over."
Was on the list but I kinda went for the things that had more priority/requests. I'm trying to find a easier way to implement this as it is kinda annoying to implement in many different sizes/windows.
"I also like your new mini-group alot, but I cannot get used to the reverse health bars so I had to switch back to the old mini. Was wondering if you would consider adding a regular health option. I never use healer helpers because I think they are confusing when lots of people are taking damage... they just look like diareah, but I think you have the best mini windows I've seen so /salute"
Next update.
People have so many different opinions and thoughts about the group window... but it's also one of the most annoying windows to update/create.
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Daedrielle 50 level bardic dingbat.
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