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Author Topic: Proposed Poison Nerf (Vote yay or nay) [Locked]
Achilles_17  1 star
Posts: 98
Registered: 2006-1-2 12:28:07
Viper should have a cap of 45% increased poison damage of 5% increments for 9 realm levels. In addition, poisons should be able to be purged with an immunity timer only to those poisons purged. I believe this is a fair, and neutral adjustment...and I have played every assassin minus Nightshade to R10, and Nightshade only to RR6.


VOTE Yay or Nay, and submit feedback.

 

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Zwergmeister/Bornkilla/Fastestgunsindawest&east/Serialcrusher/StraightBeastin/Temppa
Currently Playing Zwergmeisterrrr (RR10.4 Thane to RR12)
Currently Playing an Anonymous Shadowblade
I've been known to pwn in my day...
Corfel  3 stars
Posts: 510
Registered: 2008-4-3 12:02:45
Create a poll and we can vote


However No this thread is stupid

 

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Coreline 9l1 Ranger & Corlina 11l1 NS
Currently ~ Corella ~ 3l3 Bard
Ranger vid ~ http://tinyurl.com/Coreline
NS Vids ~ http://tinyurl.com/CorlinaVids
Walker_ID  3 stars
Posts: 673
Registered: 2002-5-29 10:20:09
the best solution would be to add a 3-4 second delay whenever you swap a weapon


this would have been the better fix instead of nerfing slam as well....but then again mythic always did take the most retarded approaches to class balance

 

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You can't outrun Darwin
Kahzee  1 star
Posts: 246
Registered: 2009-8-26 11:17:54
Corfel posted:

Create a poll and we can vote


However No this thread is stupid

 

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kxsleeper  1 star
Title: Solution Seeker
Posts: 216
Registered: 2004-6-5 10:31:36
Walker_ID posted:

the best solution would be to add a 3-4 second delay whenever you swap a weapon


this would have been the better fix instead of nerfing slam as well....but then again mythic always did take the most retarded approaches to class balance



Agreed...

 

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Nothing really works,if it does work,it wont work for long,if it keeps working,they will discontinue it...
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Where are the Mordred Changes??
Notsoserious  1 star
Posts: 82
Registered: 2009-11-1 17:18:46

 

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Soazak  1 star
Posts: 152
Registered: 2002-2-8 06:46:03
Achilles_17 posted:

In addition, poisons should be able to be purged with an immunity timer only to those poisons purged.



Awesome O_o

 

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Corfel  3 stars
Posts: 510
Registered: 2008-4-3 12:02:45
empty mind


you can thank me later

 

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Coreline 9l1 Ranger & Corlina 11l1 NS
Currently ~ Corella ~ 3l3 Bard
Ranger vid ~ http://tinyurl.com/Coreline
NS Vids ~ http://tinyurl.com/CorlinaVids
Achilles_17  1 star
Posts: 98
Registered: 2006-1-2 12:28:07
What's empty mind....oh ya it's that RA no-one runs and gets used 1% of fights and not to mention RARARRRARARARELY when 2 assassins jump you, and it still doesn't do CRAP vs the new high delves + 100% more dmg + high envenom specs. Stop posting non-sense...yes its a counter-measure that is ALMOST NEVER used and doesn't do much.

 

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Zwergmeister/Bornkilla/Fastestgunsindawest&east/Serialcrusher/StraightBeastin/Temppa
Currently Playing Zwergmeisterrrr (RR10.4 Thane to RR12)
Currently Playing an Anonymous Shadowblade
I've been known to pwn in my day...
Fangya_Dp
Posts: 5
Registered:
Vipers fine, should spend the time and money fixing things and making the game more fun for all parties instead of NERFING everything and anything people find OP'd...adapt to win, poison remedy charges ftw

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