Idealistgamer posted:
How is this in anyway going to affect your playing style on the battlefield? IT WONT!
The above says nothing about changing the combat system. The killing will remain the same!
Idealistgamer posted:
1. A Mail System (mailbox) similar to the one in today's MMOs. To be able to mail items and plat to your ALT characters would save alot of time and pain. Relying on other players to make a trade is too risky. Someone new to the game doesn't really want to take that risk. No need for an Auction House though. The Housing System and Merchants work great.
2. A UI that's more user friendly like the one's we see in today's MMOs, but not an exact clone. Seperating the buffs from the debuffs for starters. A Looting System that caters to the class to prevents ninjas. A Party/WarBand Grouping System to save hours of time looking for groups/warbands to join. A Layout Editor allows you to move, multiply or hide any object on your screen. An advanced chat system. Right click on names for menu options, join party, whisper, ect. BOB's UI is great and it's the best Usermade UI I've ever used, but its time for an overhual.
3. Ofcourse above all else I think having your characters move more limber and smooth is the most needed upgrade. The characters movement mechanics compared to today's MMO is like playing the original Vitual Fighter. Very robotic compared to today's MMO. Fixing this would make RvR a hundred times more fun and inviting for new subs.
4. Yes, the game is based on RvR, but it's Eye Candy and good PvE content that will catch the attention of today's gamer. I'm not saying to add PvE content. Please no more of that. Just polish it up to meet today's standards. Also put in a quest tracking system to help new subs that enjoy PvE as well as RvR.
1. A Mail System (mailbox) similar to the one in today's MMOs. To be able to mail items and plat to your ALT characters would save alot of time and pain. Relying on other players to make a trade is too risky. Someone new to the game doesn't really want to take that risk. No need for an Auction House though. The Housing System and Merchants work great.
2. A UI that's more user friendly like the one's we see in today's MMOs, but not an exact clone. Seperating the buffs from the debuffs for starters. A Looting System that caters to the class to prevents ninjas. A Party/WarBand Grouping System to save hours of time looking for groups/warbands to join. A Layout Editor allows you to move, multiply or hide any object on your screen. An advanced chat system. Right click on names for menu options, join party, whisper, ect. BOB's UI is great and it's the best Usermade UI I've ever used, but its time for an overhual.
3. Ofcourse above all else I think having your characters move more limber and smooth is the most needed upgrade. The characters movement mechanics compared to today's MMO is like playing the original Vitual Fighter. Very robotic compared to today's MMO. Fixing this would make RvR a hundred times more fun and inviting for new subs.
4. Yes, the game is based on RvR, but it's Eye Candy and good PvE content that will catch the attention of today's gamer. I'm not saying to add PvE content. Please no more of that. Just polish it up to meet today's standards. Also put in a quest tracking system to help new subs that enjoy PvE as well as RvR.
How is this in anyway going to affect your playing style on the battlefield? IT WONT!
The above says nothing about changing the combat system. The killing will remain the same!
Good times
-----signature-----
A zerg is more than 8 so stop your crying.
Evolution is inevitable. Get over it!
http://img201.imageshack.us/f/featuresi.jpg/
Evolution is inevitable. Get over it!
http://img201.imageshack.us/f/featuresi.jpg/


