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Author Topic: Thid lives [Locked]
Mournblade666
Posts: 13
Registered:
An oldschooler I have resigned to Thidranki.

I prefer the core class design verses RA timer keep camping stunfest.

Thid feels like original DAOC at launch.

I say this as a dedicated Mid : Bonedancers are way OP for Thid.

Skalds are too for that matter but if you don't agree roll a comparable class in an opposing realm and do a week in Thid and seek out Skalds and Bonedancers to engage. It won't take long its the two main classes being played in Thid.

Come back and share your thoughts.

I've logged Albs and Hibs and bothrealm pops say the same thing "they are noob classes" that tend to attract the talentless.
Lurok1  1 star
Posts: 177
Registered: 2010-12-29 13:23:38
Every realm has em alb theurg necro minst hib I'm not sure what their omg i pwn u in da bg classes are maybe vamp ns?

 

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Yuenglingz
Posts: 18
Registered:
Thid and Molvik are fun. I think they have the best balance, especially with them adding the buff merchants. Its not about which I win realm skill you have, it can be about how well you are equipped but for the most part its about if you know how to play the class.
Windwalkr  1 star
Title: Camelot Vault Staff
Senior Mentor

Posts: 180
Registered: 2002-7-26 11:47:42
Which goes to prove that BGs aren't anymore balanced then end-game, it's just a re-shuffling of the deck and naturally (and transparently) favors some classes over others.

You're actually making a case for end-game balance, because it's not nearly as black & white in end-game RvR. Many of the powerful abilities you loathe are the direct result of overcoming stupid classes that are otherwise difficult or impossible to overcome.

I always get bored very quickly in BGs because the result of fights is usually so blatantly obvious beforehand, that skill usually plays a back-seat to class-selection. That just isn't fun to me.

- See BD
- See BDs pets charging in from 2k range
- See only BDs butt for the next minute
- See release screen

Very fun. Highly skilled.

Now take that same BD into 50 RvR, and it's a bit different story because many other classes now have the tools to better deal with that cheese.


Don't get me wrong though, BGs are fun for a diversion and I'm **very** glad we have BGs all the way to 50 now as an alternative to The Grind, but I simply can't bear more then a week or so of seeing the same scenery, the same hand full of classes, with the same one-dimensional play day in and day out.

To each his own though, but I've never ever bought that BGs are more balanced or better/purer PvP then end-game NF RvR.

 

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kancle  1 star
Posts: 86
Registered: 2011-8-2 03:54:57
Agreed. Having purge3-5 alone makes the field a small amount more balanced in NF than bg's. Try running into a pvp specced sorc in the bg's. There is NOTHING you can do if he lands mezz on you. That being said, bolt range mezz isn't tough to land on entire groups at all. I have watched (in my own group, and fighting against) a sorc decimating an entire group only to finally lose because he ran out of power.

I have also watched bd's take on 3-4 people in thid and come out with 100% EDIT: life since the bd just sicks pets and runs the other way.

I like NF because with purge and ml's you have a chance to kill ANY class if you play your cards right 9 out of 10 times in solo game, and usually its all about group play in small man/8v8 play.

I think NF is more balanced than any bg is.

 

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Cernos  1 star
Posts: 55
Registered:
Many players like the relative simplicity of the BGs. It's a good place to get some quick action. NF might be where the 'real action' is at, but it can also be daunting due to size (where to go?), travel (boats, need for speed 6 etc) and the fact that it's hard to find a group if you're an inexperienced player. BGs you can dip into easily and have some fun whether grouped or solo.

But you have to accept that in BGs some classes or specs are more well developed than others at any particular level. For example, in Thid and Molvik Sorcerors are pure cheese because bolt range mezz beats everything when most players have at most Purge 1. All crowd control is extra powerful in Thid and Molvik, be it mezzes, roots, stuns, nearsight or whatever, but bolt range mezz feels far more of an inappropriate advantage in the BGs than it perhaps does in NF.
Darcstarr
Posts: 45
Registered: 2009-8-19 08:37:18
It is all situational. As a hib BD/Skalds from Mid or Theurg/Minsts from Alb can tear up a small group. But if you're set up or you get the drop on them (Mez/Root) then it's like any other fight regardless of the level, rpfarmville.

 

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DoorknobMLF  3 stars
Posts: 627
Registered: 2008-3-2 09:16:57
I get bored of the BGs too. Its nice to have things simple, but if your just running with your self its too simple, the outcome of the fight depends a lot on what you happen to run into and what class you are, and if you did it 10 times in a row there would probably still be the same outcome. But that's a lot of what DAOC is about, situational weaknesses and strengths. The BGs could be fun but you have to add some complexity via numbers, then there can be a challenge, and the possibility of different outcomes to a fight. Molvik is ok for this, but you there's no such thing as a 8v8 or 4v4 or whatever in Molvik, its just a caster zerg humping a tower, and whenever you do fight, there are 5 archers from each realm adding.

I do enjoy simplified DAOC, but again simplified classes is only fun when you have enough numbers on each side to make things interesting.

 

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Mournblade666
Posts: 13
Registered:
Necros?

NS ?

In Thid?
Mournblade666
Posts: 13
Registered:
Comparing Thid to NF RvR balance is futile. Like comparing silly putty to.radios, one is more complex with a lot more moving parts so much so its a very different product.

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