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Author Topic: [CLASS BALANCE] all pet classes should get pet demezz [Locked]
DarkPCK  2 stars
Title: Got to go house is on fire.
Posts: 457
Registered: 2003-12-14 12:38:01
Veekz posted:

Cabalist RR5 = 1min CC immune for the pet.


2 minutes....

 

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ugo_phelix  1 star
Posts: 111
Registered: 2005-3-20 12:57:42
Kedali-Pellinor posted:

You're talking about paper daoc while asking for buffs to two of the strongest classes in the game in their respective archetypes.



Strongest is subjective, and based purely on playstyle and spec.

I'm asking for 3 pet classes to be brought inline with other pet classes. Any pet class should have the ability to demezz their pet. I don't think equalizing can be considered buffing.

Hell, even mentalists and minstrels who aren't necessarily 'pet classes' (in the sense that they don't get a castable pet, but just have the ability to charm a pet) have access to a demezz. It's not pet only, and you actually have to spec for it, but you get the point.

 

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Kedali-Pellinor  1 star
Posts: 118
Registered: 2003-4-28 03:48:32
I think it's pretty much a fact that hunters are the strongest archer and cabbies are one of the strongest casters. You keep saying brought in line as if they're weak classes that are struggling to compete.

 

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ugo_phelix  1 star
Posts: 111
Registered: 2005-3-20 12:57:42
Kedali-Pellinor posted:

I think it's pretty much a fact that hunters are the strongest archer and cabbies are one of the strongest casters. You keep saying brought in line as if they're weak classes that are struggling to compete.



Hunters I would agree. High rank trispec cab I may agree, although it takes a great player to shine on one. Nature druid is lacking. Also, you're comparing classes in the same archetype. Hunter's having a pet demezz does not affect the archer vs archer game. Cabalists having pet demezz only affects the caster vs caster game if their rr5 is down. And it seems to me you're talking about 1v1. Can't remember the last time I saw a solo cab.

And I'm saying brought inline in the sense of a single ability that other classes already have access to. You think equalizing is going to be that game breaking? If you read my first post, you would be forced to agree with me that beastcraft is the lowest utility line in the entire game. And most hunters spec into it pretty high. I guess that's a testament to how good the dog is... however the dog is only as good as the player you're fighting is bad, I spec 50 BC on my hunter, and I kind of get irritated that a baseline mez can whipe out 50 spec points. Yes, I'm biased.

I find it intriguing that people say X class doesn't need Y ability because they have Z rr5. That's like saying sorcs don't need baseline shield + abs, because they have rr5. It's not supposed to compensate for the lack of an ability that everyone else has access to, it's an extra reward for obtaining enough realm points to hit rr5.

Necro's have an un'ccable pet, and even THEY get pet demezz.

 

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orrime  1 star
Title: Camelot Vault Staff
Hib Melee Mentor

Posts: 85
Registered: 2010-4-15 03:34:07
ugo_phelix posted:

And it seems to me you're talking about 1v1. Can't remember the last time I saw a solo cab.



... because alb caster groups are not filled with cabbies ?


Cabbie+sorc is on par if not better with any group caster duo in the game, there's absolutely no reason to give alb caster groups more tools.
Windwalkr  1 star
Title: Camelot Vault Staff
Senior Mentor

Posts: 180
Registered: 2002-7-26 11:47:42
Hunters pets are pretty borderline already, and being insta cast with only a 2m RuT I don't agree that they should get a demess for it. The most common mess they face only lasts ~15s anyway, and Hunters have too many escape tools to break off and de-mess a pet cutting down that short duration CC even more. Considering the strength of the pet and the impact that it has, this would throw things into further imbalance IMO.

Cabby is covered by the RR5 and I think that is plenty too, again not a class that is hurting really.

Druids I can agree with, so why not just forget about giving more to those who don't need it just to reach an artificial level of parity, and just give it to the class/spec that does need it? Balance is a holistic thing, so you have to look at the class as a whole to see if it needs a given tool, not just hand it tools because it happens to fit some narrow sub-definition.

So give Druids a pet de-mess at a reasonable level of Nature spec to make it an option for those who actually invest into having a decent pet. (Nothing needed for gray/green con pets, they deserve to be CCed for life for the sole fact that they're very low levels.

 

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Emblurr
Title: The Velvet Sledgehammer
Posts: 8
Registered: 2002-4-6 22:02:39
Limit pet buffing to base buffs.
ugo_phelix  1 star
Posts: 111
Registered: 2005-3-20 12:57:42
Windwalkr posted:

Balance is a holistic thing, so you have to look at the class as a whole to see if it needs a given tool



Like assassins needed the poison, DW, and rr5 updates? Because they weren't already one of the stronger archetypes out there...

 

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Ethnad  1 star
Posts: 67
Registered: 2005-7-10 01:41:59
ugo_phelix posted:

Kedali-Pellinor posted:

You're talking about paper daoc while asking for buffs to two of the strongest classes in the game in their respective archetypes.



Strongest is subjective, and based purely on playstyle and spec.

I'm asking for 3 pet classes to be brought inline with other pet classes. Any pet class should have the ability to demezz their pet. I don't think equalizing can be considered buffing.

Hell, even mentalists and minstrels who aren't necessarily 'pet classes' (in the sense that they don't get a castable pet, but just have the ability to charm a pet) have access to a demezz. It's not pet only, and you actually have to spec for it, but you get the point.



ok, bring them all inline, make them all the same, so bone dancers get one pet not 4, cap charmable level at 44, give everyone pet demezz, and make all pets unbuffable, ok i like it.

the class as a whole is what is considered in balancing, if you call it balanced nowadays, not every caster has same abilities, not every tank has same abilities, the classes are different on purpose.

 

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Kahzee  1 star
Posts: 246
Registered: 2009-8-26 11:17:54
ugo_phelix posted:

Windwalkr posted:

Balance is a holistic thing, so you have to look at the class as a whole to see if it needs a given tool



Like assassins needed the poison, DW, and rr5 updates? Because they weren't already one of the stronger archetypes out there...



lol those were ALL needed

Poisons before the buff were one of the most ancient lines in game...dw vs shield very much needed the change and rr5 was the MOST needed since they only had a rr5 that worked on two classes (not counting people who used to poison their weapons with a bot)

 

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