Thanks for claryfing Unscrup, now I understand your point.
Kahzee no offense, but you completely missed the point. He says "let BD's heal other group members" and your response is "NO, BD's heal fine when solo". Completely irrational. If you disagree with BD's healing other group members then make an argument that has something to do with them healing other group members. Unless you're simply suggesting that BD's are too OP in 1v1 so they can't possibly see group focussed improvements, but I don't think this is a good argument, especially when their group focussed improvements absolutely cannot make them any better while solo.
As for them healing other groupmates, I think this would be ok but it would need to be limited. Perhaps you can give them a 1 in 5 chance to cast a group heal with the same delve as single target heal. But then they only have a chance to group heal when the BD is low on health, which is kind of silly. I think coding might be an issue if trying to make them intelligently heal other groupmates, while also being limited in their ability to do so.
If you let the fossil healers heal the way they do now but pick any groupmate then I think this would be overpowered. I don't know if a BD 8 man would survive, but BD smallmans would be pretty ridiculous. Also, grouping up 3-5 BD's in a FG could be pretty OP in keep/tower defense situations. I don't think BD's need a big improvement, but given that their pets have seen some well-needed nerfs recently with respect to interrupt capabilies, it wouldn't be bad IMO if they threw in random group heals like I said above, but I somehow doubt this will ever by on Mythics list of priorities.
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