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Author Topic: [Feedback] Realm timer [Locked]
BuffsteriaCantBuff  2 stars
Posts: 470
Registered: 2008-11-3 22:29:57
The realm timer needs to go back to 24 hours. The game was designed to be played on one realm per server for each account. Without this the Realm pride is dying as people are seeing the game as nothing more than a distraction from Counterstrike. The game can't function as intended without the realm timer. You're also alienating/losing your female playerbase as the game has become the home of near exclusively young boys/young boy wannabes who could care less about realm pride. If you poll the players you will see that the general voice is that the game was better before Ywain. Although it is nice that yesterday at one point there were 1100 Mids online, that isn't the norm and relic hoppers should not be allowed. Realm hopping is made too easy now due to voice chat tools and the lack of a proper timer.

The game can't be played as intended. Please fix the realm timer.

 

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ArkadyTepes  3 stars
Posts: 510
Registered: 2004-1-10 11:08:57
BuffsteriaCantBuff posted:

The realm timer needs to go back to 24 hours. The game was designed to be played on one realm per server for each account. Without this the Realm pride is dying as people are seeing the game as nothing more than a distraction from Counterstrike. The game can't function as intended without the realm timer. You're also alienating/losing your female playerbase as the game has become the home of near exclusively young boys/young boy wannabes who could care less about realm pride. If you poll the players you will see that the general voice is that the game was better before Ywain. Although it is nice that yesterday at one point there were 1100 Mids online, that isn't the norm and relic hoppers should not be allowed. Realm hopping is made too easy now due to voice chat tools and the lack of a proper timer.

The game can't be played as intended. Please fix the realm timer.



realm pride died before you could play in each realm...

long before.

24 hour timer just pisses people off and drives them away from the game... plus its never worked properly, if someone kills the client via task manager, instead of closing it properly.. the timer doesnt get set, the can switch realms instantly...

but being able to change realms still isnt the problem.. realm pride died before clustering..

in the first 6 months the game was live, you could go out into the frontier at level 40, with crap drop gear, get a group and go kill the bad guys... then still a year after release your realm wouldnt accept you if you werent at least 48, but if you werent 50 they'd help you get there, they'd give you gear so you could compete...


but not anymore, now if you arent level 50, templated and rr5 they dont want anything to do with you and wont do anything to help you.... the playerbase has become abusive and self centered and doesnt help there realm mades.. this started happening during the SI days before TOA, before NF just 1.5 years after launch of game realm pride was dead and its only gotten worse and worse...

what killed realm pride was smallman/solo/8man being more RPS then zergs.. people want to optimize there RPs and dont care about anything else... the game is intended to be massive warfare combat, zerg vs zerg wich is a playstyle that breads community and enhances realm pride... but instead everyone is self centered and alienates people by only running in small groups.

 

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CrazyNickName
Posts: 35
Registered: 2011-10-13 15:33:10
ArkadyTepes posted:

what killed realm pride was smallman/solo/8man being more RPS then zergs.. people want to optimize there RPs and dont care about anything else... the game is intended to be massive warfare combat, zerg vs zerg wich is a playstyle that breads community and enhances realm pride... but instead everyone is self centered and alienates people by only running in small groups.



Do you still play this game??? I assure you the zerg for Alb & Mid is alive and well. Solo/Smallman is a rarity these days since you're constantly getting rolled by 2fg+ ... Hell the Alb zerg runs at least 32 deep every night at 8pm.

I'm not sure why people always complain of realm pride when there are alliances out there like DKoC on Alb. Most of those players never touch other realms and are very helpful in every aspect of the game. Their alliance accounts for a significant amount of the entire Alb population.

 

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Chant_  1 star
Posts: 86
Registered: 2004-11-17 09:14:27
So, you would want someone who logs into a realm to see that it is saturated to be unable to go to another realm to play? Doesn't make sense.

Also, it use to be that if you got to the character loading screen and didn't actually log a toon in you could immediately exit and go to the loading screen of another realm. Now you're stuck with a 5 min timer even though you didn't actually log a toon in - failz!

 

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DarkPCK  2 stars
Title: Got to go house is on fire.
Posts: 457
Registered: 2003-12-14 12:38:01
ArkadyTepes posted:

realm pride died before you could play in each realm...

long before.

24 hour timer just pisses people off and drives them away from the game... plus its never worked properly, if someone kills the client via task manager, instead of closing it properly.. the timer doesnt get set, the can switch realms instantly...


This.

 

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DakRT: And 4 Scouts makes a [stealth] zerg huh?
Zyzyg: What anytime snare are you talking about?...Your anytime style should be Polar Rift. Clearly you don't play a Shadowblade.
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Simon387  1 star
Title: Camelot Vault Staff
Mid Stealth Mentor

Posts: 54
Registered: 2008-11-2 05:59:14
dumbest idea evah, it needs to be removed

 

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Semi4  3 stars
Posts: 566
Registered: 2003-8-8 13:58:29
BuffsteriaCantBuff posted:

The realm timer needs to go back to 24 hours. The game was designed to be played on one realm per server for each account. Without this the Realm pride is dying as people are seeing the game as nothing more than a distraction from Counterstrike. The game can't function as intended without the realm timer. You're also alienating/losing your female playerbase as the game has become the home of near exclusively young boys/young boy wannabes who could care less about realm pride. If you poll the players you will see that the general voice is that the game was better before Ywain. Although it is nice that yesterday at one point there were 1100 Mids online, that isn't the norm and relic hoppers should not be allowed. Realm hopping is made too easy now due to voice chat tools and the lack of a proper timer.


The game can't be played as intended. Please fix the realm timer.

To begin, I am not arguing against “one realm, one server”. I think that ‘one realm, one server’ was a great idea but clustering changed things. With that said, while I would agree with any that think a short timer (like 5 min) is far too short, your suggestion has some logic challenges.


First, the game can most certainly be played as intended. A player’s allegiance to a specific realm has never been set in stone by the basic rules of the game. Players have always been able to change realms by changing their server, and by changing their realm they effectively change the realm that held their allegiance. Today the player simply gets to remain on the same server when they change their realm/allegiance. Remaining on the same server does add to the challenges a slight bit but a player’s allegiance has never been fixed by the basic rules of the game. Also, Realm hopping is a symptom of a more fundamental challenge(s), it is not the actual challenge. A realm timer is a band-aid that covers the symptom but it does nothing to fix the actual underlying disease.


The game is RvR and PvE and both RvR and PvE can be played even though some players change realms.


Second, yes the initial game was “designed to be played on one realm per server for each account” but that was before clustering. Long ago Mythic decided it was not fair that existing players, players who correctly created characters in alternate realms by properly using alternate servers, be excessively penalized because of clustering. Mythic was correct in that conclusion.


The primary reason Mythic was correct in their conclusion; more players leave DAoC because they are angry/frustrated with the game rather than leave for any other reason. Unnecessarily adding frustrations that will anger most players is not logical, especially when alternate solutions exist. If you are angry with some of the players, it is not logical for you to screw the majority just to stick it to a few that make you angry (and yes, it is only a minority that excessively realm hop).


Also, Realm Pride began to vanish with the introduction of RPs. Today there is ‘effectively’ and comparatively no Realm Pride in the game. Taking draconian measures to save that which no longer really exists is faulty logic. Taking draconian measures to supposedly save that which no longer really exists would seem to be an excuse to stick it to some players that, I would guess, have made you angry. Again, sticking to the majority to get back at a minority is not a good thing, especially when there are alternatives.


If your real goal is to eliminate most realm hopping, a timer far lower than 24 hrs will accomplish the goal. A timer of 20 min (only on accounts that have entered a BG or the Frontiers) would eliminate most realm hopping and while a 20 min timer would be somewhat annoying to many, it would not be excessively draconian.

 

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DarkPCK  2 stars
Title: Got to go house is on fire.
Posts: 457
Registered: 2003-12-14 12:38:01
Simon387 posted:

dumbest idea evah, it needs to be removed


This, or leave it at 5 minutes.

 

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DakRT: And 4 Scouts makes a [stealth] zerg huh?
Zyzyg: What anytime snare are you talking about?...Your anytime style should be Polar Rift. Clearly you don't play a Shadowblade.
Steot: Its fact, I just dont have proof.
Lasraik  2 stars
Title: Chasing the tail of dogma
Posts: 277
Registered: 2003-11-13 00:14:47
If I'm paying to play the game I should be able to play any character on any realm that I please.

 

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newsguy99  1 star
Posts: 85
Registered: 2006-6-22 13:55:54
Removing the timer is the only way it can be now.. Since clustering screwed everyone.


However, how about putting a little code in, where say, Player BOB, plays alb for 5 days
Then, BOB decides to move to MID, and plays there for a few days.

BOB would enjoy his standard RPS, BPS, and XP while playing ALB, since that seems to be his main
server.

BOB however would only get 3/4 RPS, BPS, and XP while playing another realm.

Once BOB passes his 5 days on another realm, then, that realm becomes the main realm, and the others
get the chop.

 

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