| Author |
Topic:
For the Gank Groups of the Lance server: [Locked] |
|
|
Date Posted:
10/8/03 9:13pm
Subject:
For the Gank Groups of the Lance server: |
|
dont argue with stand
you'll lose
|
offlchamp Title: War Damn Eagle
Posts: 13
Registered: 2002-1-11 17:07:29
|
Date Posted:
10/8/03 9:13pm
Subject:
For the Gank Groups of the Lance server: |
|
Welcome to the thread of e-peen measuring.
|
|
|
Date Posted:
10/8/03 9:13pm
Subject:
For the Gank Groups of the Lance server: |
|
<3 nunfore
|
RakosDF Posts: 14
Registered: 2003-5-11 19:51:42
|
Date Posted:
10/8/03 9:13pm
Subject:
For the Gank Groups of the Lance server: |
"Of course SOS and BOF you guys think are overpowered.....cause you dont run casters. IF you ran 8 man caster group you wouldn't care at all about SOS or BOF, and then BAOD would be a big deal to you."
BoF, no, but SoS owns caster groups. PBAE group? Kite in and out, no problem. Mid pbae groups using AOE stun/pbae get owned even harder by this. Direct nuker group? 9/10th of casters only method of defense (only real exception is a sorc) is QC root, which is worthless vs SoS. Stick a tank on each one and you can own them all within 30 seconds.
-----signature-----
Verminithalon/Kadorak (Mid/Caerleon), Kadorahk (Alb/Devon)
I pretty much never play anymore.
Do you really care what RR my chars were?
But I bet you do care about the 5000 alts I made to inflate my camelotmonkey, right?!
|
|
|
Date Posted:
10/8/03 9:13pm
Subject:
For the Gank Groups of the Lance server: |
I feel sorry for the folks that feel they need to win the respect of the vntrolls
It really is sad...
|
|
|
Date Posted:
10/8/03 9:13pm
Subject:
For the Gank Groups of the Lance server: |
|
Aenus is my hero IRL I once saw him strangle a fully grown mountain goat with his bare hands. I was like "whoa dude" and he was like "fo shizzle"
|
|
|
Date Posted:
10/8/03 9:13pm
Subject:
For the Gank Groups of the Lance server: |
"  ou shouldn't get so upset when we beat you with SOS or BOF you have alot of giant advantages that you underestimate. And no I don't just mean savages. I mean instant PBAE disease that has no immunity timer and an 8 second recast timer. I mean spreadheals that ignore LOS, nearsight, disease, and are more efficient than regular heals. I mean the ability to still do good damage with three main healers in group. I mean Perfect Rez and Ichor of the Deep. I mean permanent endurance 5 with a 1500 radius. I mean the ability to put 3-4 high det tanks in the same group. But I mean... LA does do it with you in group so gotta give them props for that."
I wasn't aware that mid was the only realm with spread heals. We don't have nearsight in our group, i don't know where you pulled that from. You can put 3-4 det tanks in your group too, and you have the hardest form of end to kill. You get 1875 range mezz, ae str/con and dex/qui debuffs, spec af buff, the best speed class in the game, a ccer with a 179 delve lifetap (whose dumbass idea was this?), bof, sos, tanks just as good if not better than ours (mercs will actually swing more times per round than savages). Ichor does nothing vs bolt range mezz, PR doesn't restore buffs. Baseline 10dps damage add, conc haste, 60 second interrupting earth pets, 6-10s pbt, spec nukes on the same class. You don't realize what you have, and you don't even use all of your tools. The one thing you don't have going for you is disease. That's it.
And if i were you, after watching dathan's movies, i would really suggest you stop focusing on my skill, and focus on the performance of your own tanks.
|
Speedmole Posts: 19
Registered: 2001-12-20 03:26:00
|
Date Posted:
10/8/03 9:13pm
Subject:
For the Gank Groups of the Lance server: |
running lots of naturalist classes = good. i think our best setup is when we have 5 total naturalists (bard/bard/warden/druid/druid) and only 3 real damage dealers + our warden hitting for 80's
of course this setup sucks sometimes too, but overall it's been the best we've run i think
-----signature-----
•GHETTOO HERO SOLD
•GUILDMASTAR <FREE RPS> EST 2002
WE TEH BEST tm
|
Anty_ Posts: 17
Registered:
|
Date Posted:
10/8/03 9:13pm
Subject:
For the Gank Groups of the Lance server: |
|
Often when that happens raiha decides not to engage and 1-2 or even 4 members decide to start fighting before they realize we have decided to back off.
---------------------------------------
This says something about your guild, and not a very valid reason. Once again, I don't care if you zerg - but don't claim you're anti zerg if you do. You know what we do if members decide to start fighting and haven't realized we're not engaging? We pull out, because when you're zerging someone - it's possible to pull out of the fight.
And yeah I put TK/TF in the same category because their behaviors regarding the very same issue I was discussing were similar (issue being running in on fights), but you'll also notice I broke off and stated TK as the only guild I've seen back out as well.
Determination is a very powerful RA, but all tanks get it. Spread heal is a powerful ability, but all primary healers get it. SOS is far more overpowered than a Savage ever could be. Granted it's for 30 seconds, but it's 30 seconds of virtual invincibility (if you die while you're SOS'd, I would consider you a pretty shitty player - means you can't handle moving away from a tank coming at you with speed 0, while you're at speed5). Follow that SOS up with a BOF, then another BOF right after - grats your group has negated any DPS the tank group had for 1:30. I don't see how you can possibly lose with SOS + BOFx2, unless your tanks just don't know what they're doing. It's not too difficult to keep support interrupted while you're running at an unbroken speed5 and to kill them. I've got a tactic when you are SOS'd that I see as flawless, and am pretty surprised no one has done it (or they have, but I've never seen it be done). Basically imo you should be able to kill any group within that 1:30.
Comparing the most overpowered RA in the game to the most overpowered class seems like an invalid comparision to me (hell the Savs got nerfed last patch and none of us REALLY know for sure if they're still gods without more testing). You can compare two classes, but really balancing out a RA with saying 'rofl you have savages' is bs imo. Sounds to me like you're just trying to come up with something to defend the cheapest RA in the game, when you really shouldn't - hell I never denied Savages being overpowered and it was a far more controversial topic. Any fool would be able to see the power of SOS and its potential effects on the tides of a battle.
I'd like to say SOS/BOF x2 = you win instantly, but we've beaten groups who have done it on us. Every time we have beaten them, they've done something wrong though. So I guess in a situation of:
8 Alb players with the exact same skill level as 8 Mid/Hib players (clones, if you will). If that Alb group SOS/BOF's, they are guarenteed to win.
Mids vs. Hibs I'd have to say is a tossup, and Mids/Hibs vs. Albs without RA's is still a tossup. I'm not going to get into Alb groups and how they can *gasp* function without RA's, but I definitely think (and have seen) Alb gank groups can kill Mid/Hib gank groups without RA's.
-Anty
|
xearojc Posts: 71
Registered: 2002-1-4 01:08:44
|
Date Posted:
10/8/03 9:13pm
Subject:
For the Gank Groups of the Lance server: |
NO other tank is able to produce the same results as a Savage.
Stop comparing the classes as if they match up, when they don't.
*I would much rather have 0 ra's and be overall better 99% of the time, then on the flip side better 1% of the time with group ra's up.
Take away all group ra's atm, and Midgard 8man groups would run all over Hib/Mid groups.
*I suggest that LA try playing a caster against a GOOD Mid melee group with savages in it.
Not only does TK usually run more then 1 caster (sorc is given) but 99% of all Alb groups do.
How many mids can say the same?
-----signature-----
Xearoii ® - Chosen
Skull Throne - <KoS>
^X^ © 2008
|
|