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Author Topic: For the Gank Groups of the Lance server: [Locked]
Nerv.
Posts: 32
Registered: 2003-3-17 19:12:20
Hi Everyone!
NSMachin  2 stars
Title: Mighty Fruit Husk
Posts: 324
Registered: 2002-8-29 17:48:31
frec

Posts: 666

Registered: Dec 01


^

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Now everything becomes VERY clear.
Hola_sb
Posts: 10
Registered: 2002-5-8 12:39:38
"If that setup works for you, go head and continue to run it. Overall, that group is still gimp compared to a group that would do so much better with the right players & classes in place. "


Xear, I'm interested in what group with the right players would be better, in your opinion.

 

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Melkorai
Posts: 11
Registered: 2002-1-25 06:56:15
slut group, bye.

 

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Melkorai-Eldritch
Nis/Mis-WAR
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xearojc  1 star
Posts: 71
Registered: 2002-1-4 01:08:44
"Slut group, bye"


Ding, Melk wins.


Hibernia has a few classes that I just refuse to leave out if I was to create a true "Gank Sqaud".


That's including casters...

 

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Hola_sb
Posts: 10
Registered: 2002-5-8 12:39:38
I don't get the "slut group" concept.

I'm looking for the 8 classes you would put in a hib gank squad, if you don't mind saying.

 

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HolåJr ~ ßlãdëmâstér; Emerald Ridere
« Free Rps© » ~ Låncêlot [retired]
Speedmole
Posts: 19
Registered: 2001-12-20 03:26:00
yes i'm curious too. you aren't telling us things we don't already know. we know that casters vs. alb ra's is better than our setup by far.. but who cares? i'm concerned with the overall picture. so enlighten us as to what class setup is better OVERALL. this includes vs mid zergs, alb zergs, mid gank groups, alb gank groups.


where we suck vs. alb ra's, we do good vs. mids. where casters are good vs. alb ra's, i believe they blow against det 5 savages and tanks. considering i have a savage, the only hib groups that gave us any trouble were tank ones. casters are one-two round material to one savage if lucky.


our setup has it's weaknesses for sure. but i think the benefits of it far outweigh the negatives

 

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Melkorai
Posts: 11
Registered: 2002-1-25 06:56:15
Everything you said is pretty much true, especially concerning low to mid realm rank hib groups like you guys are running.


The all around most powerful groups we ever ran were definantly the balanced ones ashmir is talking about. But this all falls back on both our casters in the group being over rank 10. This made a huge difference in survivability and dmg output.


When our A balanced group was in top form, we could rape any alb group. Period.


And on the other side, we won more against Release with our casters than with our melee group. Never fought LA, have never played on lance when they were around. So I dont know the results.


But pound for pound we held our own alot better running: 1 bard, 1 druid, 1 warden, 2 Heros, 1 bm, 1 eld, 1 chanter. The healing output sounds gimp on paper, it just worked becuase our dmg output was so great.


My weekly IRS on my Eld the last few months I played him was between 6.5-8 k. My Hero during the time I played him was usually 4-5 k. So even being a caster in paper armor, my groups did so much better.


Im definantly in favor of running your guys setup if I wasnt playing with incredibly high realm rank casters that played day in and day out who were on top of their game.


So generally speaking your right, its just not optimal.

 

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Vladimir_Impala
Posts: 44
Registered:
I wonder what I would name a pet platypus? I bet they make nice pets.
cian_soma
Posts: 3
Registered:
Plato the Platypus

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