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Author Topic: ELTank 2.6.0.20-Beta-6b Released! [Locked]
ElgarL  2 stars
Posts: 332
Registered:
Release V 2.6.0.20-Beta-6b Released on 28th of January 2006


FIXES:


1. Stopped Auto run being disabled if it's Not ELNav doing the running.

2. Fixed the error that cause ELTrack to stop tracking corpses and looting.

3. Fixed the '!bot' and '/find' commands to handle the changing channel ID's on a server restart.


NEW FEATURES/CHANGES:


1. Auto Loot now loots to the main pack (as it used too) no mater what pack is selected.
WhiteStormLC  1 star
Posts: 63
Registered: 2004-7-14 13:12:49
woot heh, nice work elgar
_Hunter_.
Posts: 43
Registered: 2001-7-8 18:47:36
cool


I have a question. Can one change the order of tank icons? They don't show up in the desktop decal checkbox....


Thanks and

 

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Flenop
Title: Warrior of Time
Posts: 45
Registered: 2002-7-13 20:18:18
Just FYI, there appears to be a bug now where if you move the HUDs they don't remove their prior selves. So you can move them and easily have an entirely black and blurred block where your HUD once was.

 

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ElgarL  2 stars
Posts: 332
Registered:
The HUD moving is a bug I introduced by accident. I forgot to uncomment some code I removed for testing.


Move the huds, then either relog or in AC's graphics settings tick/untick the 'sync with refresh rate'. Fixed for next release.
Schugeldson  1 star
Title: Official Lifestone Polisher
Posts: 69
Registered: 2002-3-25 05:59:12
One minor mistake. The timer for aug gem is 30 days, not 31 days as El Tank is setting it as.

 

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Shiro_Okami
Posts: 12
Registered:
"Can one change the order of tank icons? They don't show up in the desktop decal checkbox.... "


They will popup in the order they're activated in the main eltank panel.

Not sure about the buffs and monsters ones though.
ElgarL  2 stars
Posts: 332
Registered:
Fixed the Aug gem timer for the next release.
Flenop
Title: Warrior of Time
Posts: 45
Registered: 2002-7-13 20:18:18
ElgarL posted:

Move the huds, then either relog or in AC's graphics settings tick/untick the 'sync with refresh rate'. Fixed for next release.



Actually, instead of either of these fixes, if you're in full screen mode, you can just alt-tab and when you come back it's down to a single instance of the HUD again.

 

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Omniscient
Posts: 7
Registered:
Also, a few people I've talked to seem to have some issues when targeting (or maybe IDing a monster off the radar). It gives a dialogue box error, and then Tank spams red text. I can try to get the exact error message if that would help.

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