Got a new version of Tings for you to try.
Let me know if it comes out of casting mode now.
Why Enable button? Several reasons but my favorite reason
is if you trying running with it Enabled. I ran with my over BU low
level tink toon to get comps and kept laying down to recover.
Sorta be really bad in combat.
Its Called Tings cause it does other tings besides Chief type tings.
What does Uber do? Well it provides some info on items you ID.
I wrote this part awhile back to augment BS/2 or lol just to confuse myself.
It is geared more to finding Majors and providing me with info to grade Casters and Weapons.
Here are some samples.
1)
[Tings](Major)(Weapon)Ivory Piercing Bow(6) Grade% 28.8 DM% 42.3(42.3) MeD% 60(66.7) MaD% 00(0) MC% 00(10) Damage 55(55) MeD 9(10) MaD 0(0) Mc 0(1) Major Frost Ward VI's 2
2)
[Tings] DMWarBonus Bludge DMWarType=4
[Tings] Bonus Monster 1.04999995231628 Ivory Blunt Sceptre
[Tings] Ivory Blunt Sceptre(6) Grade% 40.7 DM% 41.7(41.7) MeD% 120(120) MaD% 00(0) MC% 00(0) Damage 0(0) MeD 18(18) MaD 0(0) Mc 0(0) VI's 1
3)
[Tings] **UberWeapon Bonus Wrk=6 MeleeD=1.11 MagicD=0 ManaC=000.000 Gold Electric Bow
[Tings] ** WDBonus= WDBonus=000.000
[Tings] ** DMWar= DMWarMonster=4
[Tings] (Weapon)Gold Electric Bow(6) Grade% 26.1 DM% 15.4(15.4) MeD% 73.3(126.7) MaD% 00(0) MC% 00(80) Damage 20(20) MeD 11(19) MaD 0(0) Mc 0(8)
Well after really be made to look at the messages. I need to clean it up a bit. Some of the info
is for debuging. doh.
Sample 1 shows what happens on a MAJOR.
Sampe 2 ( alas I need to clean this up a bit. ) Tell's me there is a Damage Bonus on caster and how much. 1.0499 means to me its 5. ( like i said i need to clean this up.)
Sample 3 throws '*' to let me know it hit my settings for an Uber item.
Now to discuss what all those numbers,letter and '()' are about.
Using Sample 3.
Gold Electric Bow(6): Item name and is work 6
Grade% 26.1 : My rating (i.e. Grade) based on type of item and Max known value for that item type.
DM% 15.4(15.4) : Damage Modifier Grade %
MeD% 73.3(126.7) :Melee Defense Grade %
MaD% 00(0) :Magic Defense Grade %
MC% 00(80) :Mana C Grade %
Damage 20(20) : Damage
MeD 11(19) : Melee Defense (what u see when u ID ie "Bonus to Melee Defense 11%)
MaD 0(0) :Magic Defense
Mc 0(8):Mana C
And what does the stuff in the '( )' mean? Well it suppose to represent
the Max number assuming u tink only it.
Since someone gonna ask me why it did the * for this item.
Last time i tweak this code i was looking for anything that had Damage Bonus.
Sry got long winded here..