To see screenshots and download, go to http://decal.acasylum.com/goarrow.php
New Features
Added a HUD Toolbar, similar to the Decal toolbar, that lets you easily turn on and off the Arrow, Dereth Map, and Dungeon Map.
GoArrow will now automatically detect and use portal devices at your mansion. Configure it on the Settings > Route Finding > Portal Devices tab.
Added options for which mouse buttons control the Dereth and Dungeon maps.
Added a right-click menu (context menu) for the Dereth map.
The arrow's destination is shown as an orange triangle on the map.
Added /goarrow find command that finds an object on the landscape by name (like BS/2's or ElTank's /find command). You optionally make an alias to this command (such as /find).
Added /goarrow search command to search the location database from the command line.
Added a DHS hotkey and chat command (/goarrow tag) to let you "attach" the arrow to a player, monster, or other object. The arrow will continue to point to the target even if it moves.
Minor Changes
Removed the "Relative to me" part when you copy a location's information from the details tab.
Added portal gems to the list of start locations, but they are disabled by default. You can enable them on the Settings > Route Finding > Start Locations tab if you use portal gems.
If you haven't updated the locations database in over a month, GoArrow will remind you to update it when you log in.
All HUDs (Arrow, Dereth Map, Dungeon Map) now share the same opacity settings.
The arrow now has an [X] box to close it with the mouse (only visible when the mouse is over the arrow and the CTRL key is held down).
Updated the Dereth map for Dark Isle.
The /goarrow dest command includes the name of the arrow's destination, if it has one.
The /goarrow to, start, and end commands accept location names in addition to coordinates, but the name must be an exact match (e.g., "/goarrow to abandoned mines" will make the arrow point to Abandoned Mines)
Added a DHS hotkey to make the character face towards the arrow's destination.
The "Center on player" option recenters the map less frequently (improves AC's framerate when you're running with the map open).
Reduced graphics memory usage.
Bug Fixes
Route finding will no longer suggest routes that involve running through the ocean to an island. Unfortunatley, it can still suggest routes that involve running over impassable slopes or through deep lakes.
The coordinates for start locations now save properly when set while dual-logging.
Reset the "Auto update recalls" option to default to on, since almost everyone turned it off due to the bug from Decal Alpha 7.
Panning the map while running no longer makes the map keep jumping back to the player's location if "Center on player" is selected. The map will recenter on the player when the mouse button is released.
Fixed an error when mousing over a location that was on the edge of the map.
The Dungeon map should no longer get "stuck" zoomed all the way out.
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[LotRO] Digero (Guardian), Digrim (Burglar), Dignite (LM), Azrea (Hunter) - Landroval
[AC] Digero, Lyera, Draxxe - Leafcull (Retired)
[CoH] Devil's Zealot, Scinta, Izzard - Guardian (Retired)
Digero's AC Decal Plugins: http://decal.acasylum.com
[AC] Digero, Lyera, Draxxe - Leafcull (Retired)
[CoH] Devil's Zealot, Scinta, Izzard - Guardian (Retired)
Digero's AC Decal Plugins: http://decal.acasylum.com



Ling Mei - Veteran Swordswoman
. Occasioanlly you'll get a NullReferenceException error and whatever you just tried to do (finding a route, modifying a start location, etc) will fail. It only happens after you log out and back in without restarting AC. The workaround for now is to just try it again (it'll work the second time).