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Topic:
LTx: melees and auto-attack [Locked] |
Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:00am
Subject:
LTx: melees and auto-attack |
I need a few melee testers for the latest version of LTx. Normally you can't use auto-attack with LTx, but I've made some code changes. I've testing it on my melee for the last 13 hours and everything seems ok.
http://www.reality.net/svn/lifetank/LifeTankX-release/LifeTankX_v11-9-1.msi
Turn on auto-attack and let me know if you notice anything that doesn't work correctly.
Oh and I also added in a list for Emergency Healing items, so you'll want to check that out also.
-----signature-----
fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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-D- Posts: 10
Registered: 2000-10-29 23:12:45
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Date Posted:
1/1/00 12:00am
Subject:
LTx: melees and auto-attack |
two changes I have hotly anticipated. Will report back.
-----signature-----
fuck hardcore, this is grindcore violence
best looking and most interesting man in the room.
<--- my girlfriend
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Abham Title: Bearer of the Laris-to-English dictionary
Posts: 41
Registered: 2001-3-15 17:09:29
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Date Posted:
1/1/00 12:00am
Subject:
LTx: melees and auto-attack |
I'll check it out later. Thanks.
-----signature-----
Mordred the Black
[Allegiance] Niobe says, "Krys, all of us women in the allegiance are interchangable. Didn't you know that?  "
League of Legends -
http://signup.leagueoflegends.com/?ref=4c4bb184efa09
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Date Posted:
1/1/00 12:00am
Subject:
LTx: melees and auto-attack |
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Wow .. I just read this and will update to see later tonight!
Thanks!
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Date Posted:
1/1/00 12:00am
Subject:
LTx: melees and auto-attack |
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Been using your new version of Life tank and have to say Much better for us Melee toons. But I thought you might like to know it has been adding some strange things to the Monster DB for instance it added a pair of wool pants I dropped. It also added an axe I had dropped. Other than that Kudo's
Mogachi
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Abham Title: Bearer of the Laris-to-English dictionary
Posts: 41
Registered: 2001-3-15 17:09:29
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Date Posted:
1/1/00 12:00am
Subject:
LTx: melees and auto-attack |
I haven't run into any problems with it so far. Thanks!
-----signature-----
Mordred the Black
[Allegiance] Niobe says, "Krys, all of us women in the allegiance are interchangable. Didn't you know that?  "
League of Legends -
http://signup.leagueoflegends.com/?ref=4c4bb184efa09
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Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:00am
Subject:
LTx: melees and auto-attack |
Should probably upgrade to 11-9-3, as some debug code for detecting "lost critters" made it into the 11-9-2 release. It could add weird things to your critter list (like other players, items, etc)
Hopefully the instances if LTx loosing critters (ignoring them, etc) should be fixed in 11-9-3.
-----signature-----
fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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Date Posted:
1/1/00 12:00am
Subject:
LTx: melees and auto-attack |
Yup .. On a previous version, I was added to a buddy's as a "unknown critter"  .. Didn't know I was so dangerous!
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Date Posted:
1/1/00 12:00am
Subject:
LTx: melees and auto-attack |
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I upgraded to the 11.9.3? (your latest) version and it quit adding dropped items or friends, or even corpses as a new monster but now it has started adding "unknownentity".
Mogachi
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Xeon_Xarid Title: Magister of Fun
Posts: 169
Registered: 2004-7-30 14:51:31
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Date Posted:
1/1/00 12:00am
Subject:
LTx: melees and auto-attack |
mogachi posted:
I upgraded to the 11.9.3? (your latest) version and it quit adding dropped items or friends, or even corpses as a new monster but now it has started adding "unknownentity".
Yeah, that's the Lost Critter detection kicking in. I think I may have solved the problem that was causing it, so I may just take all that code out.
-----signature-----
fun, Fun, FUN!
LifeTankX Developer -- http://www.reality.net/ac/xx
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