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Author Topic: Nvdia 8800 Flicker Bug [Locked]
FyrieWindwalker  1 star
Posts: 76
Registered:
Thanks for the update Wubbie! Please keep us informed if you hear any inside dirt.
Chef_Wubbie  2 stars
Posts: 471
Registered: 2002-7-11 05:32:39
_Superconductor_ - we currently have no "permanent" fix in place.

You can try to cheat the bug...

Fyrie has written an awesome batch file for use with the program 3DAnalyze.
If you don't run decal this is a good choice. (you will have to hunt the thread over on the Turbine Fourms to find it, I never remeber to make stickies to it)

Otherwise you need to move up the main (bottom) chat window 1-x lines and it usually can push the bug up off the screen so the game is playable.

We are still working to try to find a real fix via Nvidia or Turbine.

wubbie - its a little problem, only affects a couple people, I can fix this in an hour... *giggle*

 

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_Superconductor_
Posts: 4
Registered:
Thanks Chef, the error for me is restricted to the sky, it only ever takes up 1/3 of the sky and it only appears maybe 25% of the time I play, so I can deal with it for the most part. I don't run any 3rd party apps, decal etc. so maybe Ill try that fix if it really makes me nuts.
Chef_Wubbie  2 stars
Posts: 471
Registered: 2002-7-11 05:32:39
_Superconductor_ - if your not running TPA, then Fyrie's awesome batch file is for you.
Its a quick fix and it 100% drives the evil skyboxen away.
You set it once and forget it.

wubbie

 

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WARLORD OF THINGS YOU CAN FOLD, SPINDLE AND MUTILATE
126th er 140th er 160th er 190ish er 215 er 265ish er 275th Level Tradeskill Main
STOP LAUGHING, I MAKE GIMPED LOOK HAWT!
No really, a Chef who is 275... and I kill stuff too
MOOOOOOOOOOOOOOOOOOOO!
FyrieWindwalker  1 star
Posts: 76
Registered:
Bump!

I'm still hoping Turbine and NVidia will get this issue sorted out soon. C'mon already!!!!
SuperBuff
Title: 4th level gnome illusionist
Posts: 10
Registered: 2005-6-3 16:45:20
tag

 

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Chef_Wubbie  2 stars
Posts: 471
Registered: 2002-7-11 05:32:39
bad wubbie forgot to come and do his bumps...

anyways... no news to report.

I compiled the links the the batch file and 3dAnalyze in the thread on the Turbine boards and i keep bumping it so people can find it.

still hoping something will change somwhere

 

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WARLORD OF THINGS YOU CAN FOLD, SPINDLE AND MUTILATE
126th er 140th er 160th er 190ish er 215 er 265ish er 275th Level Tradeskill Main
STOP LAUGHING, I MAKE GIMPED LOOK HAWT!
No really, a Chef who is 275... and I kill stuff too
MOOOOOOOOOOOOOOOOOOOO!
Maglett_of_FF  2 stars
Posts: 332
Registered: 2002-5-17 22:53:12
I've merely stuck with ATI based cards, not solely for this bug mind you, but it contributes.

 

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Ashake  1 star
Posts: 208
Registered: 2002-5-12 12:11:44
I'm running XP Pro SP3, Intel Core2 Quad, NVidia 8800GT 512 - and I have the "flicker" you refer to. Card is in a Dell Vostro 420 system.


I've only noticed this problem with the pack open and out in an area where there is a lot of unobstructed sky. I don't have the visuals set for a "widescreen" view - I have the slider ingame roughly at the 50% mark for field of view. I've never seen this bug in the sky when I have the pack closed, nor have I seen it in buildings - seems to be strictly open sky related in my system. I'm running the original driver that came on the system, was waiting to see if a specific newer driver would make any appreciable difference (date 10/19/07, version 6.14.11.6736). I installed AC from the ToD CD as I had not yet upgraded to IE7. I run Decal and several plugins.


As others have mentioned, I've not seen this as a full sky problem, normally either left or right corner. This Vostro was a replacement from Dell - the prior system I had (that died) had an ATI 3450 HD 512 in it, and no flickering in the sky.


Not sure if you are still trying to update info, but thought I'd share this ...

 

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Chef_Wubbie  2 stars
Posts: 471
Registered: 2002-7-11 05:32:39
Ashake - we've located the problem as being directly related to Nvidia moving away from true hardware TnL to emulated hardware TnL rolled into the cards. This change happened when the Nvidia Series 8 was introduced.

Nvidia and Turbine have been made aware of the problem, no news on the horizon yet.

Over on the Turbine Forums I keep a thread similar to this one bumped that contains all of the player created "workarounds" to deal with the bug.

If you don't run decal or vista there is an elegant solution that fyrie crafted.
If you do run decal the solutions are less elegant but in "MOST" cases are effective.

Sorry you have a bugged card, but hopefully one of the existing workarounds will make your game experience more enjoyable until there is a final fix.

wubbie - wow I would say I sound like a Turbine CSR, but I actually solve problems....

 

-----signature-----
WARLORD OF THINGS YOU CAN FOLD, SPINDLE AND MUTILATE
126th er 140th er 160th er 190ish er 215 er 265ish er 275th Level Tradeskill Main
STOP LAUGHING, I MAKE GIMPED LOOK HAWT!
No really, a Chef who is 275... and I kill stuff too
MOOOOOOOOOOOOOOOOOOOO!

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