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Author Topic: Does anyone know the proper way...... [Locked]
Ball-Cruncher  3 stars
Posts: 717
Registered: 2004-8-28 14:15:47
To set Vtank to loot hiltable daggers.


Thought I had it right, but im starting to think not.


Have maxdamage set at <= 4


Mindamage set at >= 0


All i've found so far are 0 damage ones. No 0-1, 0-2m 0-3, 0-4.


Anyone know if this is correct?

 

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T C M
In-Game as Bluballz or Vash
Paud_Gorf
Posts: 37
Registered: 2001-12-20 13:30:46
I think Melee weapons are done by max dmg and variance, then again, I could be wrong, I also have noticed a lack in melee weapons being looted.

 

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Paud Gorfo Mage HG L180+
Lyere Dunois Archer HG 200+
Proud member of Rune of the Icefalcon
Paud_Gorf
Posts: 37
Registered: 2001-12-20 13:30:46
http://virindi.net:8080/wiki/index.php/VTClassic_Tutorial

We can view this information using VTank, by selecting an object and typing /vt propertydump.

Bonuses/Modifiers

Some Bonuses and Modifiers are listed below.
All Weapons
[VTank] (D) MissileDBonus = Bonus to Missile Defense
1.0xx (E.g. +0.5% = 1.005, +2.0% = 1.020)
[VTank] (D) MagicDBonus = Bonus to Magic Defense
1.0xx (E.g. +1.0% = 1.010, +2.5% = 1.025)
[VTank] (D) MeleeDefenseBonus = Bonus to Melee Defense
1.xx (E.g. +15% = 1.15, +21% = 1.21)
Melee Weapons
[VTank] (D) AttackBonus = Bonus to Attack Skill
1.xx (E.g. +9% = 1.09, +12% = 1.12, +30% = 1.30)
[VTank] (I) WeaponSpeed = Speed: Speed is = in number to the actual Weapon Speed.
(E.g. Fast (20) = 20, Slow (60) = 60)
[VTank] (I) MaxDamage = Damage: xx - xx (Max Only) Damage is = in number to the Max Weapon Damage.
(E.g. 18 - 36 = 36, 17.55 - 39 = 39)
[VTank] (D) Variance = Damage: xx - xx Variance is = the difference between Min and Max Damage)
0.xx (E.g. 9.75 - 13 = 0.25, 25 - 50 = 0.50, 8.5 - 34 = 0.75)
Missile Weapons
[VTank] (D) DamageBonus = Damage Modifier
2.xx (E.g. +50% = 1.50, +155% = 2.55)
[VTank] (I) MaxDamage = Damage Bonus: Damage is = in number to the Damage Bonus.
(E.g. Damage Bonus: 10 = 10, Damage Bonus: 15 = 15)
[VTank] (I) WeaponSpeed = Speed: Speed is = in number to the actual Weapon Speed.
(E.g. Average (33) = 33, Average (41) = 41)
[VTank] (I) ElementalDmgBonus = Elemental Damage Bonus: Speed is = in number to the actual Weapon Speed.
(E.g. 3, <Type> = 3, 13, <Type> = 13)
Casting Devices
[VTank] (D) ElementalDamageVersusMonsters = PvM Bonus
1.xx (E.g. +8% = 1.08, +17% = 1.17)
[VTank] (D) ManaCBonus = Bonus to Mana Conversion
0.xx (E.g. +9% = 0.9, +12% = 0.12)

I would try propertydump on a weapon (normal dagger or w/e) and see what it says.

 

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Paud Gorfo Mage HG L180+
Lyere Dunois Archer HG 200+
Proud member of Rune of the Icefalcon
Ball-Cruncher  3 stars
Posts: 717
Registered: 2004-8-28 14:15:47
Think you are misunderstanding me.


I just wanna make sure I have it set properly for hiltable weaps. I have no problems looting regular weapons.


And you have to make a setting for it to consider variance. Without the setting, it doesn't take it into account.

 

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T C M
In-Game as Bluballz or Vash
agnari  4 stars
Posts: 1,134
Registered: 2000-10-10 19:35:28
bc, does vtank's looting system have anyway of checking for the word Ivoryable in the description?


if the description (somewhere includes that phrase on 370+ daggers/short-swords, then it is a hilt/tinkerable weapon.

 

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Ag Nar
Portal Mule Master of the Loresraat
Mastering the pixels of gamedom, 1 MMORPG at a time..
Ball-Cruncher  3 stars
Posts: 717
Registered: 2004-8-28 14:15:47
I just looked at a 420 wield one that is 0 damage and it doesn't say ivoryable anywhere on it. I don't think it says that until after the hilt is applied.


I can get it to pick up the 0 damage ones. Just haven't seen any of the higher ones so im not sure if I have it set correctly.


I think 0-2 is highest for a hiltable dagger.

 

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T C M
In-Game as Bluballz or Vash
Paud_Gorf
Posts: 37
Registered: 2001-12-20 13:30:46
like I said, id a weapon and hit /vt propertydump it will show you all the stats you can filter off of.

 

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Paud Gorfo Mage HG L180+
Lyere Dunois Archer HG 200+
Proud member of Rune of the Icefalcon
shojimbo  1 star
Posts: 205
Registered: 2002-5-6 13:03:04
I -think- that if you right click an in item that's in a critter corpse you can see the stats before deciding to pick up the item.

Does that help?

 

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Arggash - level 275 Tank/3 School/Bow
ShoJimbo - retired axer Apr 2002
ViaJimbo - level 230 2H Meat Shield
Babu Bhatt - level 208 War Mage
Keith Stone - level 117 Axer
hggm  1 star
Posts: 186
Registered: 2006-12-26 14:56:08
Can we get a ban for this guy posting inappropriate responses on help topics?

Nobody cares that you don't like third party programs Shojimbo. We care even less about your thoughts on UCM. You obviously don't need to even browse this forum. Why do you keep posting here?
Ball-Cruncher  3 stars
Posts: 717
Registered: 2004-8-28 14:15:47
shojimbo posted:

I -think- that if you right click an in item that's in a critter corpse you can see the stats before deciding to pick up the item.


Does that help?



If I WASN'T using a program to loot, then this would probably work.


Now please, unless you have something to ADD to the thread, stay off of it.

 

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T C M
In-Game as Bluballz or Vash

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