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Topic:
New and updated plugins [Locked] |
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Date Posted:
1/1/00 12:00am
Subject:
New and updated plugins |
Chef_Wubbie posted:
VI and others have confirmed some odd lag properties to Bur, which is why my "tinkering" of Fortune Hunter to semiautomate this runs into problems.
I have? I think it was just a combination of the dungeon sizes and the monster count which was causing me a lot of lag going through the dungeons...I'm not sure how that affects turnins in the town.
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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:00am
Subject:
New and updated plugins |
Virindi-Inquisitor posted:
Chef_Wubbie posted:
VI and others have confirmed some odd lag properties to Bur, which is why my "tinkering" of Fortune Hunter to semiautomate this runs into problems.
I have? I think it was just a combination of the dungeon sizes and the monster count which was causing me a lot of lag going through the dungeons...I'm not sure how that affects turnins in the town.
You did.  Otherwise I wouldn't say it.
We never solved why, but you confirmed it was laggy there.
This was a while ago when I was trying to solve why Fortune Hunter was choking all the time doing my handins.
You suggested your handin tool, but I was concerned about it handling stacking and such.
-lino- has made a bunch of awesome plugins lately and mushroom automation is still a wish of mine 
Well that and a crafting vending machine bot that crafts to order.
-----signature-----
WARLORD OF THINGS YOU CAN FOLD, SPINDLE AND MUTILATE
126th er 140th er 160th er 190ish er 215 er 265ish er 275th Level Tradeskill Main
STOP LAUGHING, I MAKE GIMPED LOOK HAWT!
No really, a Chef who is 275... and I kill stuff too
MOOOOOOOOOOOOOOOOOOOO!
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Date Posted:
1/1/00 12:00am
Subject:
New and updated plugins |
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Date Posted:
1/1/00 12:00am
Subject:
New and updated plugins |
Hey Lino. I did a bunch of rare exchanges and noticed that it was turning in rares that it should have been keeping. It also wasn't turning in rares that it should have. It was random though, so not sure what was going on. I logged in and out and ran it again and was doing the same thing.
I'll put up an export tomorrow, but everything I have is up to date.
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T C M
In-Game as Bluballz or Vash
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Date Posted:
1/1/00 12:00am
Subject:
New and updated plugins |
Ball-Cruncher: That seems to be almost impossible given how the plugin works* (unless WF provided it with wrong/stale information). Do you remember what rares (names) it handed in that it should not have handed? Did you have any other plugins active that auto-stack, auto-sort etc? And are you sure you configured it the right way around? (You select what the rares you want to exchange, not the ones you want to keep)
*: See http://svn.ranta.info/websvn/filedetails.php?repname=decaldev&path=%2Ftrunk%2FStuffExchanger%2FStuffExchanger%2FexchangeRares.cs&rev=0&sc= 0
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Date Posted:
1/1/00 12:00am
Subject:
New and updated plugins |
-lino- posted:
Ball-Cruncher: That seems to be almost impossible given how the plugin works
I've learned the hard way never to use the word 'impossible' to describe reported behavior
It does sound like maybe the exchange checkboxes were done by the user backwards, though, since I personally find that unintuitive.
Looking around the code, it would seem to be unlikely to be bugged, though.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:00am
Subject:
New and updated plugins |
Virindi-Inquisitor posted:
I've learned the hard way never to use the word 'impossible' to describe reported behavior 
That's why I said "almost"
Virindi-Inquisitor posted:
It does sound like maybe the exchange checkboxes were done by the user backwards, though, since I personally find that unintuitive.
I will add some instructions in the next version to make it clear. If anyone wants to built a version that works "the other way round", the sources are available (just give it a new name and icon if you release it, please). Explicitly selecting what should be handed in just seems better to me because any completely new items are safe by default.
Virindi-Inquisitor posted:
Looking around the code, it would seem to be unlikely to be bugged, though.
Thanks
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Date Posted:
1/1/00 12:00am
Subject:
New and updated plugins |
Virindi-Inquisitor posted:
It does sound like maybe the exchange checkboxes were done by the user backwards, though, since I personally find that unintuitive.
I thought that was as well, which is why I had asked about it when I was using the comp exchanger.
-lino-'s explanation of trying to make sure it stayed future proof, cleared it up for me.
I successfully got all of the pieces I needed to finish my tinkerers level 8s the other day with it.
YAY me!
I think if -lino- moved the about tab to the 1st tab position and just added, click the ones you want to trade away, it would cover the bases completely. I know I've had a few people miss the instructions in the text file in the recipe releases that tell them how to load it. But once I show them the line ingame they get it.
-----signature-----
WARLORD OF THINGS YOU CAN FOLD, SPINDLE AND MUTILATE
126th er 140th er 160th er 190ish er 215 er 265ish er 275th Level Tradeskill Main
STOP LAUGHING, I MAKE GIMPED LOOK HAWT!
No really, a Chef who is 275... and I kill stuff too
MOOOOOOOOOOOOOOOOOOOO!
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Date Posted:
1/1/00 12:00am
Subject:
New and updated plugins |
I had it set up correctly. And nothing running that auto stacked. Can't remember the ones it was doing it with.
Would increasing the speed of the turn ins affect the plugin any? I sped it up as it was kinda slow for my tastes.
I'll do another run with 15-20 rares and see what happens and let ya know.
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T C M
In-Game as Bluballz or Vash
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Date Posted:
1/1/00 12:00am
Subject:
New and updated plugins |
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How did you increase the speed? Are you sure you were using StuffExchanger and not RareExchanger (by paraduck)?
StuffExchanger has no setting for speed, not even in the settings file. (And during all my tests it handed in 3-4 rares/comps per second, which is certainly not slow.)
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