| Author |
Topic:
Repost from Decal forums concerning WorldObject data
[Locked] |
azv4
Posts: 107
Registered: 2008-7-14 14:30:53
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Date Posted:
1/1/00 12:00am
Subject:
Repost from Decal forums concerning WorldObject data
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I am trying to make an enum class for every value returned by WorldObject. This is a long and tedious process I am sure several of you have gone through already. Would one of you be willing to share some code that achieves the same goal? It would be greatly appreciated!
public enum Imbued
{
Critical_Strike = 1,
Crippling_Blow = 2,
Slash_Rend = 8,
Piercing_Rend = 16,
Bludgeon_Rend = 32,
Acid_Rend = 64,
Frost_Rend = 128,
Lightning_Rend = 256,
Fire_Rend = 512
}
//Your base WieldReqAttribute has to be at least
// WieldReqValue to wield this item.
public enum WieldReqType
{
Level = 7,
Wand = 2, //Maybe
}
public enum WieldReqAttribute
{
War = 34,
Void = 43,
}
public enum SlayerSpecies
{
Shadow = 22
}
public enum CleaveType
{
Pierce = 2
}
public enum ActivationReqSkillId
{
LoreOnly = 0
}
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azv4
Posts: 107
Registered: 2008-7-14 14:30:53
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Date Posted:
1/1/00 12:00am
Subject:
Repost from Decal forums concerning WorldObject data
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Would be more than happy to create methods for fileservice with this data once compiled...
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-Eps
Title: I Love Boobies. And Butts, too!
Posts: 771
Registered: 2007-5-30 21:33:21
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Date Posted:
1/1/00 12:00am
Subject:
Repost from Decal forums concerning WorldObject data
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lol this is mad easy bro
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yaroz_vn
Posts: 1,225
Registered: 2002-6-30 20:08:11
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Date Posted:
1/1/00 12:00am
Subject:
Repost from Decal forums concerning WorldObject data
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Then why don't you help him Eps?
-----signature-----
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Mr Adventure - Lil' Pew - Da Noob - Qar
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azv4
Posts: 107
Registered: 2008-7-14 14:30:53
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Date Posted:
1/1/00 12:00am
Subject:
Repost from Decal forums concerning WorldObject data
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I have everything mapped out except Special Properties.
For example, my Soul Bound Staff returns a 0 for Special Properties.
I can't seem to get this one figured out.
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azv4
Posts: 107
Registered: 2008-7-14 14:30:53
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Date Posted:
1/1/00 12:00am
Subject:
Repost from Decal forums concerning WorldObject data
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azv4 posted:
I have everything mapped out except Special Properties.
For example, my Soul Bound Staff returns a 0 for Special Properties.
I can't seem to get this one figured out.
And since I don't have access to many SP items, it seems I am roadblocked on SP...
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mrFlipo
Posts: 321
Registered: 2003-6-24 17:15:28
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Date Posted:
1/1/00 12:00am
Subject:
Repost from Decal forums concerning WorldObject data
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SlayerSpecies
1: result := 'Olthoi';
2: result := 'Ghost';
6: result := 'Tumerok';
7: result := 'Tumerok';
8: result := 'Tusker';
14: result := 'Undead';
19: result := 'Virindi';
22: result := 'Shadow';
28: result := 'Monouga';
31: result := 'Human';
75: result := 'Burun';
77: result := 'Ghost';
89: result := 'Murkir';
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azv4
Posts: 107
Registered: 2008-7-14 14:30:53
|
Date Posted:
1/1/00 12:00am
Subject:
Repost from Decal forums concerning WorldObject data
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mrFlipo posted:
SlayerSpecies
1: result := 'Olthoi';
2: result := 'Ghost';
6: result := 'Tumerok';
7: result := 'Tumerok';
8: result := 'Tusker';
14: result := 'Undead';
19: result := 'Virindi';
22: result := 'Shadow';
28: result := 'Monouga';
31: result := 'Human';
75: result := 'Burun';
77: result := 'Ghost';
89: result := 'Murkir';
Thanks for these!
Still trying to figure out Special Properties...
I am thinking it just doesn't work in Decal at this point.
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mrFlipo
Posts: 321
Registered: 2003-6-24 17:15:28
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Date Posted:
1/1/00 12:00am
Subject:
Repost from Decal forums concerning WorldObject data
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are you finding non zero values for anything?
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azv4
Posts: 107
Registered: 2008-7-14 14:30:53
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Date Posted:
1/1/00 12:00am
Subject:
Repost from Decal forums concerning WorldObject data
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Thanks for the Slayer values, that is a big help. I guess it is safe to assume that the Special Properties string is assembled from different attributes.
I have yet to find anything in my own inventory or in that of any tradebot's inventory that returns anything besides 0 for the longvaluekey.specialprop attribute.
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