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Topic:
Virindi Tank plugin now available: a combat macro designed for ACM players [Locked] |
hggm Posts: 186
Registered: 2006-12-26 14:56:08
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Date Posted:
1/1/00 12:34am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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I updated this afternoon to 102. Now after every buff cycle, vtank breaks. Everything says it is fine, running, etc., but nothing happens. After a client restart, it works fine until the buff cycle completes and then it happens again. The character just stands there. Anyone else seeing this?
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Date Posted:
1/1/00 12:34am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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mage? melee? missle?????? When you say breaks, yet fine and running, whats it doing? Won't attack? Won't change weapons? Little more info might help.
Couple things to check, make sure have weapons in item list, no invalids listed. Pack not full (so can switch weapons), have arrows if missle, have scarabs needed for wars if mage.
SL
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hggm Posts: 186
Registered: 2006-12-26 14:56:08
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Date Posted:
1/1/00 12:34am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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It's for everything. I haven't changed anything in my settings, the only difference is the update ran and this happens now. It worked fine before the update; now it doesn't. I've made no other changes to the system, the update is the only difference.
It quite literally just stops doing anything. There is no error in the log. No messages that it is trying to do anything. No lag. For all intents and purposes, it isn't running, although it says it is. It will stand there and not heal, attack, or replenish even though it should. A restart is all that fixes it, until the next time it does the same thing. It seems to center around buffing. When I restart, it will complete what it was buffing or start buffing as though it hung on it.
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Date Posted:
1/1/00 12:34am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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when you log and re-enter it picks up buffing as if it hadn't finished before? Where does it pick up from? Buffing armor, weapons, creature or life spells? If its weapons, try removing all weapons from the item list and re-enter them.
SL
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hggm Posts: 186
Registered: 2006-12-26 14:56:08
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Date Posted:
1/1/00 12:34am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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I did that before I posted, didn't fix it.
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Date Posted:
1/1/00 12:34am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
What buff items are you using in consumables? Can you give me a list of everything you have in there?
Also, do:
/vt log ruleinfo on
and post what appears in chat window 4 when you are 'stuck'.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:34am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Virindi Tank 0.3.1.103 released:
-Spell tracking fixed. Dispels should now work again, and when your buffs get dispelled the macro should once again recognize it and recast them.
-Black Market Gem of Dispelling and Chocolate Gromnie added to the list of usable dispel items.
-Weapon pinning introduced. In the Items tab, you may now specify that a one-handed melee weapon may only be autoselected to one hand or the other, both, or never autoselected. In this way, weapon autoselect can be made to always choose one staff and one spear, for instance.
-Appropriate slayers are now autoselected in preference to rends.
-AutoAttackPower has been fixed to work with the recklessness skill and dual wielding multistrike slash/pierce weapons in pierce mode. UA weapons are once again used at minimum possible power. The recklessness preference can be set with the UseRecklessness advanced setting.
-----signature-----
Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:34am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
Hey Virindi,
On my secondary system, my character is only casting the same spell over and over: creature mastery 7.
No matter if I changed profiles, it still does the same thing.
I also tried the standard procedures of uninstalling/installing again, and nothing has changed.
Is it a possible bug with the latest update?
Any help is appreciated.
Thanks.
-----signature-----
Nabyar // Elxrr
Get // Down
gdgforums.com
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R3Mington Posts: 131
Registered: 2011-1-12 21:55:41
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Date Posted:
1/1/00 12:34am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
hi im iso help with virindi chat. idk if ive been banned or something cuz now it wont work and my maps wont work either.
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Date Posted:
1/1/00 12:34am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players |
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My DW melee is having issues since the update as well. Hes fully buffed, goes into combat mode, wields one of his assault axes which casts Str 7 on him, immediately he'll go back into spell mode and cast str 7, then back into melee, then back to casting str 7.. My mage is fine though. Ive tried restarting, closing and reopening decal etc. Theres no errors coming up, it doesnt crash, just keeps repeating that loop, if someone else comes along and kills my mob then it'll start my normal route as per usual until it finds another critter then it'll do the same thing over and over.
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