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Author Topic: Virindi Tank plugin now available: a combat macro designed for ACM players [Locked]
-MaynardJKeenan  1 star
Posts: 52
Registered: 2001-3-12 12:38:53
Virindi-Inquisitor posted:

VTank 0.3.1.89 released.

-Fixed macro attempting to cast spells that are too difficult for you to cast, after the buff spell for your magic school drops.



Did you ever fix the dispell spam bug?

 

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Rahl
pb
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
-MaynardJKeenan posted:

Virindi-Inquisitor posted:

VTank 0.3.1.89 released.
-Fixed macro attempting to cast spells that are too difficult for you to cast, after the buff spell for your magic school drops.



Did you ever fix the dispell spam bug?



http://vnboards.ign.com/ac_utilities/b5432/116245177/p1/?5

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
-MaynardJKeenan  1 star
Posts: 52
Registered: 2001-3-12 12:38:53
Virindi-Inquisitor posted:

-MaynardJKeenan posted:

Virindi-Inquisitor posted:

VTank 0.3.1.89 released.

-Fixed macro attempting to cast spells that are too difficult for you to cast, after the buff spell for your magic school drops.



Did you ever fix the dispell spam bug?



http://vnboards.ign.com/ac_utilities/b5432/116245177/p1/?5



TY and GL


/prays itll be ready for lum weekend

 

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Rahl
pb
vn_quuz  1 star
Posts: 72
Registered: 2000-10-14 13:30:40
here's the Error message....


============================================================================
3/7/2012 9:15:23 PM
PC == null? False
C == null? False
VTank version: 0.3.1.88
Error: Error HRESULT E_FAIL has been returned from a call to a COM component.
Source: Decal.Interop.Filters
Stack: at Decal.Interop.Filters.CharacterStatsClass.get_Skill(eSkillID index)
at a6.j(Int32 A_0)
at a6.k(Int32 A_0)
at c7.a(Int32 A_0, dg A_1, a A_2)
at c7.a(String A_0)
at b2.a(Int32 A_0)
at c5..ctor(cz A_0, Double A_1, Double A_2, Boolean A_3)
at b2.a(Double A_0)
at b2.c()
at a4.a()
at uTank2.cLogic.a(MyList`1 A_0)
============================================================================
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
vn_quuz posted:

here's the Error message....


============================================================================
3/7/2012 9:15:23 PM
PC == null? False
C == null? False
VTank version: 0.3.1.88
Error: Error HRESULT E_FAIL has been returned from a call to a COM component.
Source: Decal.Interop.Filters
Stack: at Decal.Interop.Filters.CharacterStatsClass.get_Skill(eSkillID index)
at a6.j(Int32 A_0)
at a6.k(Int32 A_0)
at c7.a(Int32 A_0, dg A_1, a A_2)
at c7.a(String A_0)
at b2.a(Int32 A_0)
at c5..ctor(cz A_0, Double A_1, Double A_2, Boolean A_3)
at b2.a(Double A_0)
at b2.c()
at a4.a()
at uTank2.cLogic.a(MyList`1 A_0)
============================================================================



What version of Decal are you using?

This happens everytime you login?

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
vn_quuz  1 star
Posts: 72
Registered: 2000-10-14 13:30:40
This happens when i try to run Vtank with a melee..... With a mage it works fine no problems, i only get this with a melee when hes about to go into combat and fight. Decal version is 2.9.6.0
Veggie_Wars
Posts: 3
Registered:
How can I make VTank set my Attack Power slider to my own designation to take advantage of the new Recklessness skill?

As long as I've used it the attack power sets itself to full (always), even when i try to adjust the slider the program ignores this and does full power attacks.

With recklessness giving damage bonuses to having your attacks be half way between full power and weak, how can I set up VTank to charge my attacks half way?

Hopefully this makes sense... kinda drunk right now : )
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
Veggie_Wars posted:

How can I make VTank set my Attack Power slider to my own designation to take advantage of the new Recklessness skill?

As long as I've used it the attack power sets itself to full (always), even when i try to adjust the slider the program ignores this and does full power attacks.

With recklessness giving damage bonuses to having your attacks be half way between full power and weak, how can I set up VTank to charge my attacks half way?

Hopefully this makes sense... kinda drunk right now : )



Advanced Options->MeleeCombat->AutoAttackPower set to false.

After you do this you have to move the slider again to reset it.

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
joeblow8579  2 stars
Posts: 257
Registered:
joeblow8579 posted:

I'm having this same problem. I logged in and had a weapon in my hand. It's the only one in my items list besides my wand. I started VTank and it started my route normally, but when it encountered a monster it just sat there. The only thing that fixed it was unequipping my weapon, upon which it re-equipped it and started attacking normally.

I think there is some kind of bug in VTank/Decal where it's forgetting what weapon I have in my hand and trying to equip it when I already have it equipped or something. It's probably related to the DW code, since I did not have this problem before this patch.

I've also been having some graphics/misc lag when VTank goes to switch weapons. It gets worse the longer I leave VTank running. After a while, when I switch weapons AC freezes completely for a few seconds, then switches weapons. I'm not sure if that's VTank related (or even possibly related to the same issue as above) or not, but has anyone been seeing that at all?


Have you been able to reproduce either of these VI?

The second one in particular is quite annoying.
Virindi-Inquisitor  4 stars
Posts: 1,538
Registered: 2001-11-18 22:25:54
joeblow8579 posted:

Have you been able to reproduce either of these VI?

The second one in particular is quite annoying.



Neither has happened to me yet. I made a change a few days ago to mitigate the second one, it should only ever occur when dual wielding. There's not much we can do about it other than that until I or someone on the team can figure out what is wrong with the memloc.

 

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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com

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