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Topic:
Virindi Tank plugin now available: a combat macro designed for ACM players
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Date Posted:
1/1/00 12:21am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players
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No, this seems like a Decal problem, likely related to the problem people have had with things not working after some logins. Does it happen EVERY TIME you login that one character, or only sometimes?
An idea: make sure that before you logoff, you do not have any cooldowns active on your character. I have heard that logging in with a cooldown can cause a problem.
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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:21am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players
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Hey VI. Here's a little bug that a guildie found.
Archer's won't blacklist monsters because when they shoot and miss they still get the hit environment message, which I guess vtank is counting as a hit.
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T C M
In-Game as Bluballz or Vash
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Date Posted:
1/1/00 12:21am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players
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Blacklist and ghost delete is only implemented for mage right now. It's not a bug, it's just not implemented
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Virindi
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****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ
http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc...
Decal Core Dev - http://www.decaldev.com
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Date Posted:
1/1/00 12:21am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players
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Blacklisting only works for mages.
VI has it on her todo list to enable ot for melees and missiles.
Beat me to it.
I'm looking forward to blacklisting for melees btw. I run into ghost monsters daily. THe fix is to log off and log back on.
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Date Posted:
1/1/00 12:21am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players
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Virindi-Inquisitor posted:
Blacklist and ghost delete is only implemented for mage right now. It's not a bug, it's just not implemented 
Ahh. Aight.
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T C M
In-Game as Bluballz or Vash
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Date Posted:
1/1/00 12:21am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players
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Virindi-Inquisitor posted:
Open Decal, click update to get Messages 2010.12.17.0 
That fixed it, thanks! Usually I get a message saying my files are out of date after each patch, but I don't think I got it after this last patch.
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Date Posted:
1/1/00 12:21am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players
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Running windows 7 home edition, Do have the cards deck's on melee.
This error happens EVERYTIME on my main, works fine on my mage. Can log in between the two, Works on mage, same error for melee.
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Date Posted:
1/1/00 12:21am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players
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I've seen references to these questions before, but I want to ask again in case I missed something.
1-Is there (or could it be added) a way to slow vtank down? I play on a satellite link, which means my in-game ping times ar 1000-1500ms most of the time. As a result, vtank will often repeat a command before it has recieved the result of the previous command. Therefore, I often double or triple heal, double fletch, or drink 2 or 3 beers when only a single occourence is needed,
2-Is there (or could it be added) a way to control which spells vtank casts when buffing? I get several spells from my armor, and there is no need for vtank to recast them.
Many thanks - it's a great program!
Aad
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Date Posted:
1/1/00 12:21am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players
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AadVinjie posted:
I've seen references to these questions before, but I want to ask again in case I missed something.
1-Is there (or could it be added) a way to slow vtank down? I play on a satellite link, which means my in-game ping times ar 1000-1500ms most of the time. As a result, vtank will often repeat a command before it has recieved the result of the previous command. Therefore, I often double or triple heal, double fletch, or drink 2 or 3 beers when only a single occourence is needed,
2-Is there (or could it be added) a way to control which spells vtank casts when buffing? I get several spells from my armor, and there is no need for vtank to recast them.
Many thanks - it's a great program!
Aad
I know she has it on her to-do list as far as the buffing is concerned. Think it was a low priority project though.
The double/triple chugging beers happens even on decent connections. Not sure why it does it, but I can put 50 of each beer on a character, let him run a few hours, and none of the stacks are even when I check em.
Check this link for things she is working on. It also gives her priority rating for each item.
http://www.virindi.net/bugtracker/
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T C M
In-Game as Bluballz or Vash
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Spectre_MT
Posts: 39
Registered: 2004-7-1 11:07:34
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Date Posted:
1/1/00 12:21am
Subject:
Virindi Tank plugin now available: a combat macro designed for ACM players
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Okay I lied, seems to be giving me issues again.
This is the problem I am having:
When I set Vtank up to vuln certain mobs, I get: [VTank] Error: no way to apply a required debuff similar to "Piercing Vulnerability Other I"
I'm on a lvl 211 char with maxxed life magic and both the 7's and 8's for the spell I want.
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Playing DT as: Polaroid / In love with Hilary Duff
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