Ok, here's what I did, which is what I understand Magnus is doing in his formula.
I looked at the Wiki for max damages
http://ac.wikkii.net/wiki/Loot/Master_of_Arms_Weapons
I input the best damage and best variance into Endy's calculator (assuming only 9 tinks and BD7)
This table should be the best DOT for non cantrip weapons:
Heavy Weapons
Vari-----Min D----Max D --Tink D
0.90-----06.80-----68-----94.11-----Axe
0.59-----27.06-----66-----93.99-----Spear
0.44-----30.80-----55-----83.85-----UA
0.47-----34.45-----65-----94.01-----Sword
0.40-----20.40-----34-----62.60-----Sword Multi
0.47-----34.45-----65-----94.01-----Dagger
0.40-----20.40-----34-----62.60-----Dagger Multi
0.38-----39.68-----64-----93.96-----Staff
0.30-----44.10-----63-----94.02-----Mace
Light / Finesse Weapons
Vari-----Min D----Max D --Tink D
0.80-----10.60-----53-----79.01-----Axe
0.65-----18.90-----54-----81.02-----Spear
0.43-----25.08-----44-----72.56-----UA
0.325----34.43-----51-----81.13-----Staff
0.42-----30.16-----52-----80.97-----Sword
0.24-----18.24-----24-----54.73-----Sword Multi
0.42-----30.16-----52-----80.97-----Dagger
0.24-----18.24-----24-----54.73-----Dagger Multi
0.23-----38.50-----50-----81.67-----Mace
0.325----34.43-----51-----81.13-----Jitte
Two-Handed Weapons
Vari-----Min D----Max D --Tink D
0.3-----27.3-----39-----69.07-----Cleavers
0.6-----16.8-----42-----68.96-----Spears
-----signature-----
Gali Nala

¤ Izz The Forgotten

¤ Lil' Marie

•OotS•
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