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Author Topic: Mag-LootLogger [Locked]
Mag-nus  1 star
Posts: 234
Registered:
http://magtools.codeplex.com/releases/view/82824

Just logs weapons from the chests you open.
Logs to MyDocuments\Decal Plugins\Mag-LootLogger
Requires Decal 2.9.6.5
The dll is in the bin\release folder within the zip.
keuriocity
Posts: 29
Registered: 2004-3-2 11:36:42
Very cool.
I have over 3000 GC pulls to do and wanted to document it, but wasn't looking foward to doing it by hand.
Any chance it can log 'everything'? Even if it's just a raw dump and not parsed to the csv file?

 

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Mag-nus  1 star
Posts: 234
Registered:
Can you elaborate on everything?

I added just about all the important stats for weapons I could think of. If something is missing I can add it easily.

I was thinking it'd also be nice to add every time you open a chest so you can easily track how many chests you pulled.

Then, on top of that, it'd be neat if it could also log items you find on corpses while hunting.

Be cool to log armor as well.

It may evolve into this, but for now, I just wanted to whip it up quickly and get it out there to help us gather loot info on the new weapons. If you actually look at the code you can see its pretty crude.
keuriocity
Posts: 29
Registered: 2004-3-2 11:36:42
Mag-nus posted:

Can you elaborate on everything?



Sorry,
By everything, I meant not just weapons, but anything in the chest; armor, jewelry, trophies, alt currency, etc.
Elaborate stats wouldn't be necessary on most things, but I think the standard ID data you get from Mag Tools would be sufficient for parsing after the fact.

I'm at work so I haven't had a chance to load it yet, but I think it's a great idea.

 

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immortalbob  2 stars
Title: AC Vault Staff
I am batman!

Posts: 335
Registered: 2002-2-24 21:44:47
how did you know? ilu

 

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ImmortalBob, Axer Extraordinaire
+Turbine Sappho tells you, "I am starting to think you are immortal"
Mag-nus  1 star
Posts: 234
Registered:
Max Damage Numbers:

min variance - max damage

Heavy Weapons
.90 68 Axe
.50 65 Dagger
.40 34 Dagger Multi-Strike
.30 63 Mace
.59 66 Spear
.38 64 Staff
.47 65 Sword
.40 34 Sword Multi-Strike
.44 55 Unarmed Weapon

Light Weapons
.80 53 Axe
.47 52 Dagger
.24 24 Dagger Multi-Strike
.23 50 Mace
.65 54 Spear
.33 51 Staff
.42 52 Sword
.24 24 Sword Multi-Strike
.43 44 Unarmed Weapon

Finesse Weapons
.80 53 Axe
.42 52 Dagger
.24 24 Dagger Multi-Strike
.23 51 Mace
.65 54 Spear
.33 51 Staff
.42 52 Sword
.24 24 Sword Multi-Strike
.43 44 Unarmed Weapon

.30 42 Two Handed Combat
_Blakar_
Posts: 13
Registered:
As I'm interested in the max damage/variance/... for each wield requirement I'd love to see this evolve to something that also checks corpses. We would be able to build a good list in no time if it did.
Televangelist  1 star
Posts: 96
Registered: 2001-12-20 15:41:16
Mag-nus posted:

.30 42 Two Handed Combat



Great plugin and great data!

Just wanted to note that this is two separate maxes in one:

Cleavers, which are .30 variance and 39 top-end, like 26.4-39 at max, and pokers, which are 42 top-end and more like 16.something to 42 at max.

 

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and most of this cowardly world hates and resents that nowadays." - Simon Fretter
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immortalbob  2 stars
Title: AC Vault Staff
I am batman!

Posts: 335
Registered: 2002-2-24 21:44:47
_Blakar_ posted:

As I'm interested in the max damage/variance/... for each wield requirement I'd love to see this evolve to something that also checks corpses. We would be able to build a good list in no time if it did.


I'd like to see something that can profile the entire loot system

 

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ImmortalBob, Axer Extraordinaire
+Turbine Sappho tells you, "I am starting to think you are immortal"
Mag-nus  1 star
Posts: 234
Registered:
Yea, I'll likely be doing that with this. Should be very quick for me to implement.

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