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Decal/VVS manage the plugin window positioning.
With VVS though you can create your view object:
HudView ViewR = new VirindiViewService.HudView(null, 60, 105, new ACImage(Color.Black), false);
Then, in the CharacterFilter.Login event, you can set its position:
ViewR.Location = new Point(CoreManager.Current.Actions.RegionWindow.Right - 60, CoreManager.Current.Actions.Region3D.Bottom - 110);
ViewR.Visible = true;
BTW, with this method you can place your hud ANYWHERE in the client window. I actually have a checkbox right below my aetheria and a comp hud to the bottom right of the screen right below all of my pack slots.
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