ShadowsOfAir posted:
Its definitely become an "easier" game, but it seems so in a good, very fun way. They've put in place some great hunting grounds that are outdoors and it seems they have finally got around to addressing Outdoor hunting xp and loot to make it almost in line with some high level dungeon areas.
Put this way...My Martyr mage always struggled to live, but now he is having an easier time at it. Not to say it isn't still difficult though, just takes the sting off a bit.
BTW, Greetings Fist!
Maybe I'm just an MMO masochist, but to me the challenge was part of the fun. Getting lost wandering the Direlands, putting a quick recovery party together to go retrieve corpses, or just plain wandering into a hornet's nest of bad guys when you weren't expecting it was what created so many great memories for me.
I've been playing LOTO and a little bit of DDO because they're free. They seem convenient enough, but there is little there to generate excitement.
Playing some of these newer games has had me reconsidering Asheron's Call a bit, but I guess you really just can't go home again. Maybe the game is the same and it's me who has changed, or maybe the loss of so many good friends and allegiance members over the years makes Dereth feel like a ghost town now.
--Ben-Li Sung