VaultNetwork.netVault Network Boards
Author Topic: Is the MMO genre going anywhere new? [Locked]
alamo_We  1 star
Title: Remember
Posts: 60
Registered: 2001-8-22 15:13:39
http://www.dominusthegame.com/game/

 

-----signature-----
No eternal reward will forgive us now
For wasting the dawn.
Allmightybob_MLF  2 stars
Title: Occult Amuck
Posts: 334
Registered: 2004-3-22 23:15:57
silvadel2 posted:

Warhammer was a good game -- there are only a few reasons why it failed and it had nothing to do with the basic game...



Leveling in WAR was the worst I had ever encountered in any MMO. Ultima Online and EverQuest had more complicated monster AI. Nine tenth of the monsters just auto attacked, and the other tenth just dumped one skill (a DoT, or a stun) every time its timer was up. They also completely failed to deliver on public quests (I think only two quests had RvR in them). Having two realms, three separate fronts per realm, and four tiers per front fragmented the player base so much it was difficult to find a fight even on a full server, forcing you to play in the arenas only.
Sgian_Dubh  2 stars
Posts: 446
Registered: 2003-4-7 10:19:52
Phaelon_TD posted:

I have no hope for any MMO's at this point. I try the free trials, and I'm always disappointed.

 

-----signature-----
"ou'll rue the day you crossed me Trebek!"
WhipSmack  2 stars
Posts: 358
Registered: 2001-1-8 19:15:50
I am really surprised that there aren't more space flight or flight sims as well as vehicle mmos. Even the games that have vehicles in them they control like your characters just changed his skin and speed, that doesn't really count. I will definitely try planet side 2.
ikkoikki  4 stars
Posts: 1,964
Registered: 2009-2-8 10:34:47
Planetside was fun. Good satisfying combat both with vehicles and ground troops. I still remember a lot about that game.

Favorite faction: Terran Republic
Favorite gun: Cycler
Favorite vehicle: Reaver

 

-----signature-----
Chicago Bulls: 43-13
post game gem from Joakim Noah: "We cannot play with our heads down and have a poo poo face. Sometimes we have a poo poo face."
tantallous  1 star
Title: Thought Police
Posts: 192
Registered: 2002-1-11 23:14:32
yeah im looking forward to planetside 2. a little sad that it looks like they went with at least a partially kit-based system with it, but it shouldn't be too bad. i just liked the complete customization allowed in the first one, and it doesn't look like you will be able to do as much in 2... but there's not enough info out to really know for sure.

 

-----signature-----
Its what you just said, translated into guy speak and leaving out the unecessary parts
Hawkson  4 stars
Title: I AM AN ASSASSIN (SHH)
Posts: 1,791
Registered: 2001-10-23 22:57:09
silvadel2 posted:

Fredegarr posted:

Don't forget:

4) 'PvP'ers avoided other players and just went around pveing to rank up.


5) Bright wizards.



Sorry but #4 was mainly a function of the fortresses not working properly and not really having anything else to do. If there was an actual goal, you would have seen less of that.


As for #5 -- there is nothing wrong with an overpowered class on the side that is losing badly. If order didnt have bright wizards they just would have been sacked 95% of the time instead of 88% of the time.



Disagree 100%.


I played WAR for about a year, wrote articles for the WAR Vault. There was a very common theme. The complete and utter lack of balance. Mythic couldn't balance classes if their lives depended on it. The mirrors weren't even close. E.G. Ironbreakers outperforming Black Guards, BW's outperforming Sorcs. White Lions v. Marauders.


And, I don't know what server you were playing on...but Dark Crag was so heavily Order favored that it pretty much made parts of the game unplayable.


As I said more than once, Ruin et al ruined Dark Crag.


Mythic's inability to balance ruined the game.

 

-----signature-----
Hawkson, Esq.
Nothing is true, everything is permitted.
mightbe  3 stars
Title: lalalalalalalalalalalalalalalalalalalalalalalalala
Posts: 864
Registered: 2003-7-21 12:49:15
take old school AC, modify with the new ideas of newers rpgs, balance the characters, keep the pk fighting style, and raids, warzones, good to go

 

-----signature-----
me for mod!
Misbeller of mightbe
I love me love i you
Go..VO..GO...
I God of miself.
-Rando-  1 star
Posts: 230
Registered: 2010-7-28 09:19:25
mightbe posted:

take old school AC, make it a different game, good to go



Fixed for accuracy.

 

-----signature-----
***************KING OF THE LWNS***************
Watch out guys, we're dealing with a badass here
http://oi56.tinypic.com/jt9ttw.jpg http://oi51.tinypic.com/bhgd5k.jpg
http://oi54.tinypic.com/30s8sv5.jpg http://oi53.tinypic.com/5we0ya.jpg
WhipSmack  2 stars
Posts: 358
Registered: 2001-1-8 19:15:50
mightbe posted:

take old school AC, modify with the new ideas of newers rpgs, balance the characters, keep the pk fighting style, and raids, warzones, good to go



I disagree, it was fun back then because it was NEW. I still remember running around the world saying HOLY CRAP I can run anywhere! New experiences is what is lacking today. I have plenty of innovative ideas that would work with todays current tech, I just need 10 million cash.

VaultNetwork.net is an independently operated community forum and is not affiliated with, endorsed by, or technically based on IGN, GameSpy, FilePlanet, GameStats, or the former IGN/GameSpy Vault Network.
References to VaultNetwork.net mean this site/domain. VNBoards-style presentation is a visual homage only. By using this site, you agree to the forum rules.