HeartView posted:
I'm going to bet the engine cannot scale its performance to that level, though.
TheDarkDecending posted:
Aerlinthian:
Minecraft's world can support /infinite/ dimensions. The theoretical limit for a Minecraft world, from the limits of the number of integers Java can store, is more than eight times the surface area of the Earth. Dereth is about the size of Rhode Island. A 1:10 scale of Dereth is in no way a problem for Minecraft.
Aerlinthian:
Minecraft's world can support /infinite/ dimensions. The theoretical limit for a Minecraft world, from the limits of the number of integers Java can store, is more than eight times the surface area of the Earth. Dereth is about the size of Rhode Island. A 1:10 scale of Dereth is in no way a problem for Minecraft.
I'm going to bet the engine cannot scale its performance to that level, though.

Performance isn't an issue of map size but of users since it only loads what is being used. Of course the point is kind of moot as it has pretty poor resource management and ends up slurping up memory over time anyway, lol.
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