Guild wants a worgen-leveling experience, and so far it's been pulling teeth to get them to figure out what class they want. One has definitely chosen a rogue, the other is waffling between disc priest and balance druid. The rest is up in the air. It's not clear who will tank, who is healer and how much DPS there will be.
Already have a druid. She was born before midnight the day Vanilla WoW released. She's been a staple in our guild, healing before tree form, and balance before owlkin with trips through feral dps for dps and tanking. She got her swim form when it was a race against death from drowning (before they put in air bubbles). She got her flight form back when the epic quest chain existed along with the darn-near impossible (in blues and greens) heroic instance run final step. That was the time when it was rare to see fast flight form; when one showed up, of either faction, she mentally did a /salute, because she knew they worked for it.
She's worked to supply the guild with whatever they've needed. She's been a tailor, miner (3 times), engineer, enchanter, alchemist, leather worker, skinner. She was farming deadmines at level 37 and selling linen, wool and ore for coppers in order to supply the guild with enough money to buy those 100g mounts at level 40. She was the first fisherman for the guild. The first engineer who logged daily flight hours in Outlands for over a year gathering mats for the rest of the gulid.
She was the first character to pick up raiding. 15-man Scholo and Strat. And ZG runs that lasted until 3 in the morning.
In short, she's a tough old school old broad who knows the ropes and has been through a lot of wear and tear and yet still tries to contribute.
In short, she's me.
So, here she is in a place where the world she knew has been blasted, corrupted, and up-ended. And the guild is in a place where it wants to start over with a whole new set of characters, for a whole new set of experiences, some playing classes they've never thought about before. And again, needing the flexibilty of a character that can fill in the gaps and plug into unknown group combos and still have them work. What will she do?
She will reincarnate into a younger self and join the battle one more time. Healer, dps, tank. Experienced, wiser, and with Blizzard's help, a whole lot easier this time around.
It's a second chance for her.
A fresh start.
In a different world.
Where she already starts out pre-shapeshifted.
As a worgen.
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There are those who play tank classes, and those that tank.
The weapon is only as good as the person wielding it.
Free advice is often worth what you pay for it: nothing.