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Topic:
Tol Barad a poorly designed BG
[Locked] |
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Date Posted:
1/1/00 12:00am
Subject:
Tol Barad a poorly designed BG
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... annoying, you only can change occupation with a SINGIFICANT amout of players over the defenders.
If its somewhat balanced you can not win b/c attackers HAVE to hold 3 bases to win while while defenders only have to hold one freaking base.... impossible for the attackers...
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UO-AC-AC2-Planetside-DAOC-Linage2-Tabularasa-SWG-
EvE-WoW-GW-LoTR-WAR ---- retired
RIFT----sometimes
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heiromancerdrackus
Title: Is, indeed, a fat ass.
Posts: 274
Registered: 2001-12-24 17:04:55
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Date Posted:
1/1/00 12:00am
Subject:
Tol Barad a poorly designed BG
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Tol Barad sucks. The 'own all 3' principle is just absolutely ridiculous.
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-Mithan-
Title: VNBoard Admin
Posts: 1,287
Registered: 2000-3-1 11:53:15
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Date Posted:
1/1/00 12:00am
Subject:
Tol Barad a poorly designed BG
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I think the win condition will be changed. Right now, it favors the defender heavily.
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I survived to the end and got nothing out of it, but hey.
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vn_vigilante66
Title: GO TEAM VENTURE!
Posts: 132
Registered: 2001-1-27 18:35:15
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Date Posted:
1/1/00 12:00am
Subject:
Tol Barad a poorly designed BG
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Just make it so you cant backcap the previous towers.
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WoW - Archimonde - Ner'Zhul
All people have evil thoughts, its those that act on these thoughts, that make them evil
I can accept failure. What I cannot accept is not trying.
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TinMan52
Posts: 108
Registered: 2006-9-13 08:04:35
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Date Posted:
1/1/00 12:00am
Subject:
Tol Barad a poorly designed BG
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The entire BG system needs an overhaul ... won't happen ... but, it needs it.
The system should work like any other PvP system where you have basic rule sets like CTF, deathmatch, team deathmatch, etc that can be used on a variety of maps. I'm just saying, if Blizzard had a group of 3-5 rule sets and released a new map every patch or two, BGs wouldn't get nearly as boring. I loved AB, but how long before you get tired of that map?
Blizzard is redesigning the wheel with every new BG, which makes no sense at all. They're not very good at designing wheels.
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Date Posted:
1/1/00 12:00am
Subject:
Tol Barad a poorly designed BG
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I agree. I was a little shocked when I found out you had to get and hold all three to win. It's very hard to do that, given how slowly the control flips. All defenders have to do is zerg one base, and they'll win it back.
It would be better if once it was captured, it stayed captured.
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We have not inherited the Earth from our parents, we have borrowed it from our children.
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Talehon69
Title: Anonymous Entity
Posts: 525
Registered: 2002-12-11 10:09:58
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Date Posted:
1/1/00 12:00am
Subject:
Tol Barad a poorly designed BG
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Tol Barad flips hands every morning, so the defenders just have to hold it through the day. I think it's supposed to be crazy hard to actually win it attacking.
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Date Posted:
1/1/00 12:00am
Subject:
Tol Barad a poorly designed BG
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Eternal_Midnight posted:
It would be better if once it was captured, it stayed captured.
Hmmm, nope, that wouldnt be a good idea b/c that would favor the attacker. All they have to do is zerg base after base while defenders have to split to defend all 3.
-----signature-----
UO-AC-AC2-Planetside-DAOC-Linage2-Tabularasa-SWG-
EvE-WoW-GW-LoTR-WAR ---- retired
RIFT----sometimes
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Spookysheep
Title: Lieker of Cheese
Posts: 1,248
Registered: 2002-1-9 06:49:19
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Date Posted:
1/1/00 12:00am
Subject:
Tol Barad a poorly designed BG
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Blizzard's B team was too stupid to design WG, so anyone really though they would be smart enough to design TB?
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I liek cheese
Pirates > Ninjas
.....................................
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Malachi256
Posts: 158
Registered: 2002-11-12 17:33:28
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Date Posted:
1/1/00 12:00am
Subject:
Tol Barad a poorly designed BG
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The more I play this expansion, the more apparent it is to me that Kotick really is having substantial influence on Blizzard - this thing was pushed out for the Christmas season, not because it was ready. edit: And that flies in the face of standard Bliz policy. You don't release stuff that is just 'okay.'
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Explorer / Soloer+Small groups / Some PvP
MMOin' since UO beta, still waiting for UO 2.0 done right
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