Why do they keep messing with hunters .... period.
The hunters job is DPS .. so .. every hunter tries to max DPS. You spec and gem, work out your shot rotation, reforge untill you get competitive in dungeons to where you are at least up there with the other DPS'ers.
I've dont that throught BM, when it was, king .. then SV ... when it was king .. and MM ... etc .. everytime my character gets competivite and I'm comfortable with it ... bam .. it gets nerfed or changed so I have to figure it out all over again ... and it cost gold. Blize out to at least send you 2-3k gold just so you can redo your character every time the screw it over.
Personally I think the main issue is PvE and PvP. PvE is player vs computer where PvP .. well ... you know. A set of stats or skills to play a computer opponent will never be the same as a set of stats or skills needed to play another person. They need to quit trying. All it does is f'up the game. Make seperate servers for both and never the twain shall meet. A PvP world should have all its rewards and quests related exclusivly to PvP with one MoB to worry about. A PvE world shouldnt have anything related to PvP in it. Maybe then balanced characters and classes could be made that are not always being dickered with.
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AC and WoW: Tired and Retired
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Viet Nam Vet 1972-73