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Topic:
New Mount Hyjal Daily Quest Hub
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Vault_News
Title: 0110011010
Be Nice to Me I'm a Bot
Posts: 982
Registered: 2005-10-18 12:53:17
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Date Posted:
1/1/00 12:00am
Subject:
New Mount Hyjal Daily Quest Hub
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Zarhym
Quote:
There are plans for a new daily quest hub in Mount Hyjal to be released in conjunction with the Firelands raid. We're planning to make it phase and unlock more content as players progress, very similar to Isle of Quel'Danas. One downside of the phasing and unlocking of new buildings/quests there though, was that you had to be participating during the world event to actually see the change take place. We'd like to make the Mount Hyjal hub phase per player so that your personal progress unlocks new content for you, rather than for your whole realm.
We'll have more details about that a little later though. 
Posted from WoW Vault
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Deionnara
Posts: 149
Registered: 2001-12-28 14:12:02
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Date Posted:
1/1/00 12:00am
Subject:
New Mount Hyjal Daily Quest Hub
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Vault_News posted:
We're planning to make it phase and unlock more content as players progress
FUUUUUUU
They don't get it. They really still don't.
-----signature-----
http://www.wowarmory.com/character-sheet.xml?r=Stormreaver&n=Nadja
People climbing up the walls
Breaking all of my wretched dolls
Fingernails they scratch outside
In the attic is where I'll hide
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Date Posted:
1/1/00 12:00am
Subject:
New Mount Hyjal Daily Quest Hub
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Sigh. Its like when a retarded child gets a new toy, really. Phasing sucks...
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NukeMage
Posts: 346
Registered: 2002-4-7 16:58:45
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Date Posted:
1/1/00 12:00am
Subject:
New Mount Hyjal Daily Quest Hub
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I am all for it, the phasing does not bother me much for solo quests. Now if it is stuff I need a group to complete, that would suck.
-----signature-----
I need a new hobby . .
Ten level 85's (one of each class) in WoW
Back to try out the Feb patch in AC
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The_Korrigan
Title: Scrub Buster
Posts: 955
Registered: 2001-7-17 03:51:32
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Date Posted:
1/1/00 12:00am
Subject:
New Mount Hyjal Daily Quest Hub
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Excellent. So EVERYBODY, even the most casual player, will get to experience that content fully, instead of just a selected amount able to log in on release day and subsequently play the most.
That's the best way to do it for a Theme Park MMORPG. Until a MMORPG with a really dynamic world is released, of course.
-----signature-----
SWTOR: 50 Jedi Shadow (Tank), 50 Sith Marauder (Annihilation).
LOTRO: Lifetime account, playing very casually.
WoW: Both accounts canceled for now.
GW2: Future Warrior.
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Ugh_Lancelot
Title: Ooo...bouncy!
Posts: 766
Registered: 2002-6-17 14:37:05
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Date Posted:
1/1/00 12:00am
Subject:
New Mount Hyjal Daily Quest Hub
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I like the idea of phasing each player through the content for the storyline experience. I just wish they had a "mentoring" program or something where folks who have already phased past said content could jump into the phase of the group and play through quests and such with lower-level friends.
-----signature-----
WoW and DAoC - Too many alts to count
Charter Member - Altaholics Anonymous
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Date Posted:
1/1/00 12:00am
Subject:
New Mount Hyjal Daily Quest Hub
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Vault_News posted:
One downside of the phasing and unlocking of new buildings/quests there though, was that you had to be participating during the world event to actually see the change take place. We'd like to make the Mount Hyjal hub phase per player so that your personal progress unlocks new content for you, rather than for your whole realm.
What do the first two 'm's in mmorpg stand for again? Blizzard appears to have forgotten.
-----signature-----
Thanks, but it's been fun
Five more minutes then I'm done!
I've been saying that to myself since
...yesterday.
- from "Has anybody seen my corpse". Man Everquest rocked back in the day...
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NukeMage
Posts: 346
Registered: 2002-4-7 16:58:45
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Date Posted:
1/1/00 12:00am
Subject:
New Mount Hyjal Daily Quest Hub
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Broken_Kayfabe posted:
Vault_News posted:
One downside of the phasing and unlocking of new buildings/quests there though, was that you had to be participating during the world event to actually see the change take place. We'd like to make the Mount Hyjal hub phase per player so that your personal progress unlocks new content for you, rather than for your whole realm.
What do the first two 'm's in mmorpg stand for again? Blizzard appears to have forgotten.
Until they refine their system, the situation Blizzard presents to us is either you have everyone on the same phase but newer players miss good chunks of story/gameplay or you have multiple phases where everyone can experience story/content but not everyone is in the same phase.
Lets be honest, the vast majority of players play the 1-85 game solo unless they are in an instance or BG. While it is not perfect, I prefer the phasing over missing out on content and story.
-----signature-----
I need a new hobby . .
Ten level 85's (one of each class) in WoW
Back to try out the Feb patch in AC
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-Peo-
Title: Caveat Lector
Posts: 408
Registered: 2005-2-2 08:38:42
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Date Posted:
1/1/00 12:00am
Subject:
New Mount Hyjal Daily Quest Hub
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Broken_Kayfabe posted:
Vault_News posted:
One downside of the phasing and unlocking of new buildings/quests there though, was that you had to be participating during the world event to actually see the change take place. We'd like to make the Mount Hyjal hub phase per player so that your personal progress unlocks new content for you, rather than for your whole realm.
What do the first two 'm's in mmorpg stand for again? Blizzard appears to have forgotten.
Make Money
-----signature-----
SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
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