VaultNetwork.net Vault Network Boards
Author Topic: Repairing gear question [Locked]
Howjaabah
Posts: 20
Registered: 2010-8-16 16:40:46
So I know that one of the loading screen talks about repairing gear on jewelry only matters if it has +skills on it. But what about repairing armor or weapons? Back in the day it could reduce the effectiveness if you hadn't repaired. Since this mainly concerns me for PvE, I don't really want to use artifact/epic items if I have to repair them often since it is pretty expensive.

Thanks for any info folks.

 

-----signature-----
Chesa - Friar
Isocitrate - Sorcerer
The Order of Knights Templar
PasswordLLOTH  3 stars
Title: i can haz title
Posts: 517
Registered: 2007-6-13 17:45:05
weapons and armor repair condition have a direct influence on how much damage you deal and take whereas jewelery does not.

obvious answer

 

-----signature-----
"Password, you and I both know your posting style is quintessential of baiting/trolling." - Chanell
"never listen to anything Password says, he is a creature devoted to chaos and misery. " - Pentegarn
AngharadMacsen  1 star
Posts: 155
Registered: 2003-3-11 08:41:31
A somewhat more informative answer:

Weapon condition is a multiplier to damage output. So 99% con does 99% damage of 100% con. Note that this is truncated, so if your proper damage at 100% is 69.3 (speed 4.2 weapon, 16.5 dps), then you'll actually do 69 (losing the 0.3). The same weapon at 99% con will do 68.607, truncated to 68.

Likewise, armour condition is a multiplier to AF. So 99% condition on all your armour pieces means an effective loss of 1% of AF. Note, in case of AF, that your bot's AF buff is more than large enough to cap your AF as long as your con is somewhere above 90-low percent.

In other words, repair your armour when con gets down below 95% or so, repair your weapon when con gets below 100% (or some lower value that makes you happy, remembering you're losing 1% damage for every point you let it drop).

Note, by the way, that quality works the same way as con does, but it's constant for the weapon/armour piece. This means that while you want 100% qual for a weapon, it's not nearly so important for armour as long as you have a buffbot's AF buff.

 

-----signature-----
Angharad Macsen, Legendary Smith
Alfwyn MacLlyr, LGM everything
Jaelithe Tregarthe, LGM everything
Elfwine Llyrsdottir LGM SC, WC, Fletcher, Siege
Howjaabah
Posts: 20
Registered: 2010-8-16 16:40:46
Gotcha. Thanks for the information. That is what I had pretty much figured, so when I was told that it didn't matter I knew I had to ask the pros.

 

-----signature-----
Chesa - Friar
Isocitrate - Sorcerer
The Order of Knights Templar

VaultNetwork.net is an independently operated community forum and is not affiliated with, endorsed by, or technically based on IGN, GameSpy, FilePlanet, GameStats, or the former IGN/GameSpy Vault Network.
References to VaultNetwork.net mean this site/domain. VNBoards-style presentation is a visual homage only. By using this site, you agree to the forum rules.