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Author Topic: Give better or new procs to weapons in Summoner's [Locked]
Achilles_17  1 star
Posts: 98
Registered: 2006-1-2 12:28:07
As is, the weapons are not close to worth using.


I think a disease / -20 abs on one weapon would be really nice, and a disease / -20-30% resist debuff would be really nice on the other one and make it sought after. Cool graphics updates would be an added bonus as well if you could swing it but I know that's really complex coding...


Casters have the same in their regular spells at distances for -50 and they hit multiple times in a second...would be a nice addition in my opinion.


Not exactly the image of cool hard-ass weapons I want to project to my online best friends if ya know what I'm saying

 

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Zwergmeister/Bornkilla/Fastestgunsindawest&east/Serialcrusher/StraightBeastin/Temppa
Currently Playing Zwergmeisterrrr (RR10.4 Thane to RR12)
Currently Playing an Anonymous Shadowblade
I've been known to pwn in my day...
EuphoricAnguish  1 star
Posts: 79
Registered: 2003-7-14 16:18:15
Achilles_17 posted:

Casters have the same in their regular spells at distances for -50 and they hit multiple times in a second



No.

 

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Achilles_17  1 star
Posts: 98
Registered: 2006-1-2 12:28:07
http://darkageofcamelot.com/content/class-library-cabalist#spirit

Banish Immunities...they debuff their own damage types and debuff other types for casting assist trains...welcome to the year 2000 and Dark Age of Castalot...

 

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Zwergmeister/Bornkilla/Fastestgunsindawest&east/Serialcrusher/StraightBeastin/Temppa
Currently Playing Zwergmeisterrrr (RR10.4 Thane to RR12)
Currently Playing an Anonymous Shadowblade
I've been known to pwn in my day...
EuphoricAnguish  1 star
Posts: 79
Registered: 2003-7-14 16:18:15
No damage spell with a casting time goes below 1.1 seconds, and melee isn't interrupted every time they're attacked. You have obviously never played a caster for any long length of time.

Welcome to the real world, where hyperbole doesn't help your case.

 

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Vailside
Posts: 12
Registered: 2010-5-3 20:02:40
Talking to him is like pissing in the breeze. You can do it but it doesn't make sense and you just get piss all over you. I wouldn't waste my time.

 

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Currently playing ME3 and DCUO
Waiting for GW2
EvO ... DAoC retired
SW:TOR ... retired
b0xy  2 stars
Posts: 314
Registered: 2009-3-21 20:06:56
I don't like the weapons.

I also don't like your ideas.

 

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[3:23:33 PM] Bogle: i like playing wow i dont have to worry about positioning or if theres people on me or casting any other spell other than a heal
Achilles_17  1 star
Posts: 98
Registered: 2006-1-2 12:28:07
EuphoricAnguish posted:

No damage spell with a casting time goes below 1.1 seconds, and melee isn't interrupted every time they're attacked.



That's the first intelligent thing you've said in all your posts following all of my threads...I apologize. They hit every 1.1 seconds for 500+ damage from big distances and when 2 or more people are hitting 1 target that target dies in about 1.1 seconds or 2.2 seconds. You're right, I'm clearly an inexperienced caster player...

 

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Zwergmeister/Bornkilla/Fastestgunsindawest&east/Serialcrusher/StraightBeastin/Temppa
Currently Playing Zwergmeisterrrr (RR10.4 Thane to RR12)
Currently Playing an Anonymous Shadowblade
I've been known to pwn in my day...
Lakobaath  1 star
Title: Camelot Vault Staff
Official CV Gopher

Posts: 143
Registered: 2008-4-3 08:39:37
If they get any better, you'll just have them get nerfed in a couple weeks...leave them as is.

 

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Currently Playing: Lakko 8L8 Ranger, 4L2 Eld, RR7L0 Bard, RR2L5 Hero, RR4L2 Animist.
Most Lako names are me. Mostly stealth zerging
~Stealth Zerging near you~
jojobonojo  1 star
Posts: 78
Registered: 2002-12-20 19:19:26
Achilles_17 posted:

You're right, I'm clearly an inexperienced caster player...



No one is thinking that you're inexperienced. We're thinking that you're an idiot.

 

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no
EuphoricAnguish  1 star
Posts: 79
Registered: 2003-7-14 16:18:15
Achilles_17 posted:

EuphoricAnguish posted:

No damage spell with a casting time goes below 1.1 seconds, and melee isn't interrupted every time they're attacked.



That's the first intelligent thing you've said in all your posts following all of my threads...I apologize. They hit every 1.1 seconds for 500+ damage from big distances and when 2 or more people are hitting 1 target that target dies in about 1.1 seconds or 2.2 seconds. You're right, I'm clearly an inexperienced caster player...



It's obvious you don't want to change things while keeping them balanced, but to imbalance them in your favor. Not only are you clueless and a massive exaggerator, but biased as well.

I'll take everyone's advice and just ignore your stupidity from now on.

 

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