What Dark Age of Camelot offers us.
3 realms (3 different sides)
(15 classes in ALB) (excluding the Mualer)
(15 classes in HIB) (excluding the Mauler)
(14 classes in MID) (excluding the Mualer) (this realm should have been the only one to get this class) (14 + Mualer = 15)
(15 x 3 = 45)
14 crafting professions (including the 7 subclasses)
18 different races (excluding the minotaur) (the minotaur race should have never been made playable)
44 different classes (excluding the mauler) (like I said above, the mauler should have put in MiD only)
Able to template your character to fit your needs.
True battlegrounds (not WoW & WaR Instances)
True endgame RvR with frontiers. (not WaR Tiers)
What Dark Age of Camelot still needs.
1. A Mail System (mailbox) similar to the one in today's MMOs. To be able to mail items and plat to your ALT characters would save alot of time and pain. Relying on other players to make a trade is too risky. Someone new to the game doesn't really want to take that risk. No need for an Auction House though. The Housing System and Merchants work great.
2. A UI that's more user friendly like the one's we see in today's MMOs, but not an exact clone. Seperating the buffs from the debuffs for starters. A Looting System that caters to the class to prevents ninjas. A Party/WarBand Grouping System to save hours of time looking for groups/warbands to join. A Layout Editor allows you to move, multiply or hide any object on your screen. An advanced chat system. Right click on names for menu options, join party, whisper, ect. BOB's UI is great and it's the best Usermade UI I've ever used, but its time for an overhual.
3. Ofcourse above all else I think having your characters move more limber and smooth is the most needed upgrade. The characters movement mechanics compared to today's MMO is like playing the original Vitual Fighter. Very robotic compared to today's MMO. Fixing this would make RvR a hundred times more fun and inviting for new subs.
4. Yes, the game is based on RvR, but it's Eye Candy and good PvE content that will catch the attention of today's gamer. I'm not saying to add PvE content. Please no more of that. Just polish it up to meet today's standards. Also put in a quest tracking system to help new subs that enjoy PvE as well as RvR.
This is in no way going to affect your playing style on the battlefield?
The above says nothing about changing the combat system. The killing will remain the same!
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A zerg is more than 8 so stop your crying.
Evolution is inevitable. Get over it!
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