Wow, I'm surprised no one is talking about this. The hugest change coming to Daoc, movable animist turrets.
Though, I think that this change changes the dynamic of the animist slightly. It used to be that an animist was a defense specialist. Get 3+ of them together and they can hold choke points pretty much better than any class in the game. With this new change it appears that the defense specialty is going away for a more well rounded animist. I hope that as they add more versatility and increase the offensive capabilities of the animist they don't further diminish the defensive abilities of the Animist. It's always been my position that if you look at Hibernia Realm as a whole the Animist was a very very useful defender. Hibernia as a realm doesn't need it's defense diminished in any manner. Hibernia already is one of the easiest realms to attack and maintain a presence. Now of course you could argue that this is because Hibernians maintain the most leetist attitudes of the realms, but that attitude was forced upon them by making once powerful classes into horrible shells of what they once were. I will conclude this rant with an example of my point. Hibernians most famous leader Mistwraith, an Enchanter in todays current game would never be able to lead in that same manner because of the near obsoleteness of the Enchanter class.
So to any devs reading this, yes us animists like this change, but please don't use it as evidence to further nerf our defensive capabilities.


