VaultNetwork.net Vault Network Boards
Author Topic: @Mythic!! [Locked]
dirtybladesEU
Posts: 17
Registered: 2010-5-14 04:24:08
Sort these fecking zoning problems out that port you back to character screen!!

also...

Housing market... Take the fecking cap off on how much a CM can hold!! whats the point in having a mithril on the character if you cannot use it!!!

 

-----signature-----
INF: Dirtyblades R11L7 *LE* INF: Dirtytissue R9L6
NS: Dirtybum R5L4 RAN: Dirtylittleluri R5L2
SB: Dirtyman R7L4 SB: Dirtyblade R5L0
dirtybladesEU
Posts: 17
Registered: 2010-5-14 04:24:08
Since I posted this... which wasn't long ago. I have ported back to Character Screen 3 times and now I cannot log back in.

It always seems to be around this time when the problems occur...

UK times between 9:00 - 11:00 a.m

 

-----signature-----
INF: Dirtyblades R11L7 *LE* INF: Dirtytissue R9L6
NS: Dirtybum R5L4 RAN: Dirtylittleluri R5L2
SB: Dirtyman R7L4 SB: Dirtyblade R5L0
Woodspryte  1 star
Posts: 66
Registered: 2006-6-10 17:58:49
dirtybladesEU posted:

Housing market... Take the fecking cap off on how much a CM can hold!! whats the point in having a mithril on the character if you cannot use it!!!



If they could they would, but they cant

 

-----signature-----
I have to make myself look bad so you have a reason to feel good about yourself~
If cheaters didnt win, noone would care that they were cheating~
Semi4  3 stars
Posts: 566
Registered: 2003-8-8 13:58:29
dirtybladesEU posted:

Housing market... Take the fecking cap off on how much a CM can hold!!



This keeps coming up ever so often.


They can’t raise the CM Plat cap without rewriting most of the code for the entire game. This is one of those cases where Mythic was not fibbing when they said the cap can’t easily be raised.


The max number is based on the size of a standard 32-bit binary computer word. 31 bits for the number and one bit for + - . The database was designed to use a standard 32-bit computer word length. To make the word length longer Mythic/Bioware needs to build a new database for the entire game and they need to recode any part of the game that manipulates/accesses/moves Plat/Gold/Silver/Copper to start using a double length word (64 bits). So, to increase the Plat cap, the database needs to be scrapped and rebuilt and much of the game code needs to be rewritten.


A computer 32-bit binary word for the number 1 looks like:

00000000000000000000000000000001

A computer 32-bit binary word for the number 5 looks like:

00000000000000000000000000000101

A computer 32-bit binary word for the number 6 looks like:

00000000000000000000000000000110

A computer 32-bit binary word for the number 7 looks like:

00000000000000000000000000000111


Filling the computer word with all ones gives us the following:

01111111111111111111111111111111

and converting the above computer binary number to DAoC plat/gold we end up with the largest amount of money the database can have which is:


2147483647

or

214,748,36,48

or

214 Platinum, 748 Gold, 36 Silver, 47 Copper


Once the 32-bit word is full of ones the number can’t get bigger without making the binary computer word longer. The only way to make the word longer is to use a double length word. It can be done but as I previously stated it would require rebuilding the database and much of the game code.


dirtybladesEU posted:

whats the point in having a mithril on the character if you cannot use it!!!



Initially there was supposed to be Mithril, Plat, Gold, Silver, Copper and each slot was only supposed to be displayed as two digits. The max number was still supposed to be 2147483647 (which would be displayed as 21,47,48,36,47 or 21 Mithril, 47 Platinum, 48 Gold, 36 Silver, 47 Copper) but an error was made when different departments did not discuss (or misunderstood) and the gold and plat slots were coded to both display as three digits instead of two digits.


So the monetary number ended up being 214 748 36 47 ( no Mithril, 214 Platinum, 748 Gold, 36 Silver, 47 Copper). The number ends up being the exact same thing 2147483647 but with the separations being different and it ends up that Mithril is not used.


Following Mythic’s tradition of not cleaning up after themselves (or not doing it very well) they left the Mithril slot in the game UI.


More info can be found in the discussions on the following threads:


Topic: why hasnt the 200p cap been taken away yet?

http://vnboards.ign.com/daoc_general_board/b5176/114389044/p1/


Topic: @Mythic - Remove Houses with Full CMs from the Search.

http://vnboards.ign.com/daoc_general_board/b5176/115759578/p1/

 

-----signature-----
The art of war is simple enough. Find out where your enemy is.
Get at him as soon as you can. Strike him as hard as you can,
and keep moving. - Ulysses S. Grant
Only the dead have seen the end of war - Plato
Doug_Doug
Title: Underscore TL
Posts: 30
Registered: 2002-1-20 19:31:33
Excellent reply.

 

-----signature-----
Doug Doug
imapawn  1 star
Posts: 126
Registered: 2011-5-26 09:52:22
Doug_Doug posted:

Excellent reply.

 

-----signature-----
This area looks naked and awkward,
So im going to fill it with this Useless quote
"Its not that im lazy, I just dont care."
dirtybladesEU
Posts: 17
Registered: 2010-5-14 04:24:08
Thx for replying

What about the zoning problem?

Happened to me 6 times this morning when zoning and ported back to character screen.

 

-----signature-----
INF: Dirtyblades R11L7 *LE* INF: Dirtytissue R9L6
NS: Dirtybum R5L4 RAN: Dirtylittleluri R5L2
SB: Dirtyman R7L4 SB: Dirtyblade R5L0
Kahzee  1 star
Posts: 246
Registered: 2009-8-26 11:17:54
Doug_Doug posted:

Excellent reply.

 

-----signature-----
"thats why finding you is like winning in lottery, right? happens once in a lifetime (outside lollab)"<--Eul
I vendo/bs on Inc. Yes I'm natebruner.
In Hoc Signo Vinces BSU
http://gimpchimp.etilader.com/s.php?u=kahzee
Jim_Digriz  1 star
Posts: 119
Registered: 2001-11-10 07:09:49
So that's why I have to get RSI every time I put an item in my CM for 500 gold huh?

 

-----signature-----
A paradox arises when premature insight
clashes with prevailing nonsense
- Karl Kraus
TropicanaJones  1 star
Posts: 220
Registered: 2008-9-23 23:57:38
Zoning problem has ben a problem for a long time. Probably back before 2006. Good luck getting a fix now.

 

-----signature-----
Veteran DAoCer
Survivor of Guinevere
Mostly known as "Card"

VaultNetwork.net is an independently operated community forum and is not affiliated with, endorsed by, or technically based on IGN, GameSpy, FilePlanet, GameStats, or the former IGN/GameSpy Vault Network.
References to VaultNetwork.net mean this site/domain. VNBoards-style presentation is a visual homage only. By using this site, you agree to the forum rules.