ElgarL posted:
There are exposed methods to take control of ELTank via another plugin.
BTW ELTank will notify a fellow that it's under attack. Not to /a though.
Reguardless, LOTS of plugins have command line options which can not be accessed via another plugin. I already discussed this issue with Arkayas, and Para.
For instance, I can not stop Muletrader to make a Portal Bot do some work, and then turn Muletrader back on. Another trashed project...
In Decal 2 it real easy to do with InputBuffer
Quote:
Public Sub SendTextCommand(ByVal message As String, ByVal KillWindow As Boolean)
Dim commandtext As String
Hub.InputBuffer.Clear
If Hub.ACHook.ChatState Then
commandtext = "{ENTER}{ENTER}" & message & " {ENTER}"
Else
commandtext = "{ENTER}" & message & " {ENTER}"
End If
Hub.InputBuffer.TypeText(commandtext)
Hub.InputBuffer.Run
End Sub
However, In Decal 3, Input Buffer was completely re-wrote with new methods
They look stright forward but I can not get anything into the buffer.
When I asked Arkayas about it, they just spun off into a 2 hour debate about
a new way to allow plugin's to talk to each other.
I never really found out if it was "broken" or "in-complete", and never got it working either.
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