ElgarL posted:
ELTank does correct it's timers. It's due to differences between your PC clocks/timers and the true time. When the timer gets low it recalculates and corrects for any variances.
It will handle augmentations correctly.
It does seem to handle augmented timers correctly
eventually (i.e., when timers get low), but nevertheless, Tank refuses to display the actual time to next buff based on the augments even when buffs are low.
What happens for me is this: One of my toons now has three augments, therefore spells cast are 1:36 long. I have Tank set to the default of 5 minutes before next buff, yet the display will simply not go above 1:25 to next buff even when I have just fully rebuffed.
Also, when I had only two augments, it did much the same, except the display refused to go above 1:17 even though buffs were 1:24 in length.
When the display gets to 5 minutes, it begins to buff as long as there is no target, but if there is a target Tank stops buffing and kills until there are no more targets ... as the counter keeps ticking down. I have seen it get to 0:00 and continue casting war if there are targets. Eventually when the TRUE buff time is within 5 minutes of running out, it will keep buffing until everything is finished.
But meanwhile, the display is innacurate throughout. So while it is "handling" augment timers correctly, it is still a display bug that needs addressing.
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AC/HG: ~Tigr~ level 275