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Author Topic: El tank buff timer/aug question [Locked]
Hokem  1 star
Posts: 112
Registered:
i have gotten a couple of the extended buff augs and for some reason tank isn't completely registering them. right now i have it set up to rebuff at 1 min before the timer is up and it buffs with about 1-15 minutes left on the buffs.


Anyone know how to force tank to recognize the augs?
AliHajiSheik  1 star
Posts: 143
Registered: 2003-1-5 08:42:33
Recognizes mine, but they are self cast.

 

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*yawn*
Hokem  1 star
Posts: 112
Registered:
i do mean selfcast. i wasn't aware tank tracked timers when you get buffs from an outside source


after several testings i am finding that it is keeping the wrong time but when it gets down to the couple minutes (on the actual buff time) it is sinced up.


has anyone else noticed this? i didn't notice when the timer switched from whatever it was tracking to the actual buff timer
ElgarL  2 stars
Posts: 332
Registered:
ELTank does correct it's timers. It's due to differences between your PC clocks/timers and the true time. When the timer gets low it recalculates and corrects for any variances.


It will handle augmentations correctly.
Hokem  1 star
Posts: 112
Registered:
thanks man, that will help out my hunting a bit
_Moonglow_
Posts: 37
Registered: 2001-7-29 04:03:52
ElgarL posted:

ELTank does correct it's timers. It's due to differences between your PC clocks/timers and the true time. When the timer gets low it recalculates and corrects for any variances.


It will handle augmentations correctly.



It does seem to handle augmented timers correctly eventually (i.e., when timers get low), but nevertheless, Tank refuses to display the actual time to next buff based on the augments even when buffs are low.


What happens for me is this: One of my toons now has three augments, therefore spells cast are 1:36 long. I have Tank set to the default of 5 minutes before next buff, yet the display will simply not go above 1:25 to next buff even when I have just fully rebuffed.


Also, when I had only two augments, it did much the same, except the display refused to go above 1:17 even though buffs were 1:24 in length.


When the display gets to 5 minutes, it begins to buff as long as there is no target, but if there is a target Tank stops buffing and kills until there are no more targets ... as the counter keeps ticking down. I have seen it get to 0:00 and continue casting war if there are targets. Eventually when the TRUE buff time is within 5 minutes of running out, it will keep buffing until everything is finished.


But meanwhile, the display is innacurate throughout. So while it is "handling" augment timers correctly, it is still a display bug that needs addressing.

 

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AC/HG: ~Tigr~ level 275
ElgarL  2 stars
Posts: 332
Registered:
Next time you buff, start a stop watch and you'll notice that buffs dont actually last as long as the game says they do.
_Moonglow_
Posts: 37
Registered: 2001-7-29 04:03:52
Hm, perhaps that's a problem with your own testing then, Elgar? because I have done exactly that from time to time, on toons that didn't buff themselves, so that I could tell when buffs were getting close without having to keep checking.


Used a kitchen timer (actually two different ones), and buffs always come out exactly as AC says they should.

 

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AC/HG: ~Tigr~ level 275
ElgarL  2 stars
Posts: 332
Registered:
My guess is that your kitchen timer is running slow then .

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