VaultNetwork.net Vault Network Boards
Author Topic: 3 lifetank issues squirts [Locked]
Tiviee  1 star
Posts: 105
Registered:
1) Life is looting salvages not added into the list so instead of letting my packs clog I have to add these unwanted slavages to ust.

What can be causing this annoying problem?


2) Stickie - I stickie with my back to wall but after I loot and run back to sticky spot I am facing the wall (Back to monsters) This really kills in eaters - any cure?


3) No id for buffed, stupid example - if I force buff with 5 mins left on auto buff the programs bufss anyway, would be nice if program could identify already buffed status. likewise, if die and 40 mins to next buff, life will not auto buff until timer is up so you have to force buff - not the end of the world but odd.


overall good program and I appreciate it.


lastly just thought, when I add specials to pick up they must be exact or will not identify or pick up, why ca't you just add in mote or pea or skull or hide...?, why does it need the full exact name to work.


thanks again.
Lord_Anton  2 stars
Title: Wu Fez 4 Life!
Posts: 340
Registered: 2004-8-27 23:55:24
the looting part is prolly because you have the value checked under loot options


like


loot ANY thing with:


Value >= (5000)


and those items you are picking up are 5k value or more (uncheck it or put value to like 40k)


that would be my guess.


the sticky posistion doesnt know what position you are facing, just the spot you are supposed to be in, I wouldnt think this is a problem since you will turn back around once spawn appears.


Buff problem, its like that I duno why but talk to the devs

 

-----signature-----
They can't deport us all
http://www.btnhboard.com/
Where's Waldorian?
Tiviee  1 star
Posts: 105
Registered:
Why are none of my lifetank issued replied to are the snob brown nose elite too busy to answer a lowlife common person?
Crelic_MT  2 stars
Title: Poppy's Plaything
Posts: 454
Registered: 2003-5-4 14:17:39
With replies like that you won't get an answer. Has it occured to you that maybe we haven't seen these issues and are trying to recreate them to give you an answer?

 

-----signature-----
Don't blink, Don't even blink
Blink and you're dead
They are fast, faster than you can believe
Don't turn your back, don't look away
and don't blink.
Lil-Blub  2 stars
Posts: 379
Registered:
I don't consider myself a snob or elite. Please feel free to post in our forums soon on this topic as I will GLADY support you, mad at me or not.


I don't get control and power trips when I create a piece of software. What if Microsoft Windows died and was no longer around. I would be nothing without it.


PM me I can help you T.
Lil-Blub  2 stars
Posts: 379
Registered:
1) Life is looting salvages not added into the list so instead of letting my packs clog I have to add these unwanted slavages to ust.

What can be causing this annoying problem?


Most likely the looting profile being an older version or corrupted. Possibly try recreating it, and give it a new name. Did you make sure you only added the salvages you want to pick up?


2) Stickie - I stickie with my back to wall but after I loot and run back to sticky spot I am facing the wall (Back to monsters) This really kills in eaters - any cure?


I would image this is infact a problem with navigation. It should state which direction you are facing when you set a sticky point. If it's not reading it, I suspect the programmer who is deving your version is the one to blame here. Not to mention his ignorance and snob like attitude towards his crowd whos supports him. I would ask that DEV to grow up, give up the elitist attitude and help you solve this issue. Otherwise wait for a good version where the dev's are not arses comes out (2-5 days at the most) and use there version.


3) No id for buffed, stupid example - if I force buff with 5 mins left on auto buff the programs bufss anyway, would be nice if program could identify already buffed status. likewise, if die and 40 mins to next buff, life will not auto buff until timer is up so you have to force buff - not the end of the world but odd.


Is spell filter in AC enabled. (Non decal based.) I had this same behavior with it until I @unfilter -spellcasting ingame.
--Replex--
Posts: 48
Registered:
Navigation code was writed by Xeon, and we have multiple builds (I think 3 or 4 different versions) testing Navigation changes.


I will be implementing those changes into 11.7.0.2, or at the very least I can take care of the heading issue, Tiviee
Crelic_MT  2 stars
Title: Poppy's Plaything
Posts: 454
Registered: 2003-5-4 14:17:39
Also, the loot problems were addressed on our boards about 2 releases ago. Please check there for more bug workarounds or fixes.


Thanks

-C

 

-----signature-----
Don't blink, Don't even blink
Blink and you're dead
They are fast, faster than you can believe
Don't turn your back, don't look away
and don't blink.

VaultNetwork.net is an independently operated community forum and is not affiliated with, endorsed by, or technically based on IGN, GameSpy, FilePlanet, GameStats, or the former IGN/GameSpy Vault Network.
References to VaultNetwork.net mean this site/domain. VNBoards-style presentation is a visual homage only. By using this site, you agree to the forum rules.