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Author Topic: LTx stam question [Locked]
tamas
Posts: 23
Registered: 2002-7-17 21:01:17
On my melee, when his stam runs below the line I set, he switches to a wand to regen. However, in the time it takes him to switch, his stam has regened a few points and is back above the line I set, so he doesn't cast any spells, and switches back to sword for fighting. 10 seconds later, the stam is down again, and it happens all over.


Anyone seen this before?

 

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Groopk
Btomto - Tinker AT/WT
LarryBoy, Chakaal
DiehardAxer
Posts: 19
Registered:
I see that quite often on my melee. While all the switching back and forth of caster/weapon/shield is going on, you're taking damage from the mobs around, as well.


Only sure solution I've found is to loot stam philtres and use those instead of spells.


On a related note, is there a way to set the stam replenishment (via magic) cycle so that when revit is being cast, instead of just taking stam back above the designated lower limit, it will continue to cast until stam is at max or within 5% of max? While buffing on my melee, I seem to have to do the s2m/revit cycle way too often, as it will try to s2m even when my stam is at quite low levels (I have my stam replenish slider set at around 25%). If I set it higher, I stop to re-stam too often while fighting. If I leave it where it is, it's considerably less than efficient while buffing.


Thanks in advance for any answers!
Churi-ya  2 stars
Posts: 278
Registered: 2002-7-9 03:42:57
This is something - the stamina issues with lifetank and melee - I KNOW they know about, I just hope they can find the time to address it.

 

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Advanced Dungeons and Dragons - DM for 28 Years!
Asheron's Call: Bleys Icefalcon; Monarch of Renaissance - on Harvestgain
If you want someone to be politically correct, I suggest not engaging me in conversation.
quren_mt  1 star
Posts: 161
Registered:
fat chance
Paraduck  2 stars
Title: quantum mechanic
Posts: 484
Registered: 2001-2-27 18:19:03
quren_mt posted:

fat chance

I'd appreciate it if you could keep your comments constructive instead of merely posting that you think the developers do nothing. In the past two weeks, I've put up unofficial, test versions of fixes to the fellowship helper and crashing while relogging -- two of the more frequently reported issues. That is certainly not doing nothing.


You are certainly free to uninstall the program if you dislike the developers so much.


That said, I know that at least C'relic and I read these boards regularly. Things will be addressed as they can. Melee/archer stamina is probably the next thing I'm going to look at, once I get CraftBot out of beta.

 

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quren_mt  1 star
Posts: 161
Registered:
After 4 years of using LT, it's not easy getting used to a decrease in quality of service. Especially when it WAS paid for. (not by me, but a good friend of mine)


edit: But, you already know that.
Churi-ya  2 stars
Posts: 278
Registered: 2002-7-9 03:42:57
Thanks Para!


Have a on me

 

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Advanced Dungeons and Dragons - DM for 28 Years!
Asheron's Call: Bleys Icefalcon; Monarch of Renaissance - on Harvestgain
If you want someone to be politically correct, I suggest not engaging me in conversation.
AsheronsGuide
Title: Everything in Moderation
Posts: 19
Registered: 2001-7-3 17:54:22
LTXi works pretty good if you ask me. And as a matter of fact, I don't even have the problem with the stamina issue on my XBOW or my UA guy. My guys will whip a wand out and fill there stamina up with revit 7 and just go back to fighting no problems.


I definately see some other things that need to be addressed one day, such as buffing extra weapons, incorrect profiles being loaded occasionaly on login, crashing on relog, looting problems that require you to manually open all corpses around you, and one time my xbow guy started fletching all of his arrows into the main pack until he was completely overburdened.

 

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