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Author Topic: Is there a plug-in to auto-loot without combat macro? [Locked]
reddir
Posts: 15
Registered:
I found Life Tank XI, but it seems to demand combat macro.


I would like to find a plug-in which I can use while playing regularly, which will auto-loot based on loot profiles (the Life Tank XI options are more than enough for me) when I open a corpse.


If this is possible with Life Tank XI, I welcome instruction.
Naia-Ra-Sal  1 star
Posts: 137
Registered: 2000-9-28 09:41:52
Look into Alinco.

 

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agnari  4 stars
Posts: 1,134
Registered: 2000-10-10 19:35:28
alicno won't truely 'auto=loot' you do after all have to either open each corse or set a key to open next corpse and keep depressing that key after it opens and picks up stuff based on loot profile setup.

 

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reddir
Posts: 15
Registered:
Alinco took care of most of what I wanted....and perhaps once I figure it out totally it will do all....still trying to get it to auto-loot for a value/burden ratio.


I don't mind opening corpses, especially since Alinco keeps track of unopened corpses for me (and the game's option to select the next unopened corpse). This also gives me control, so my character is not forced to auto-loot when enemies might pop up.


Thanks for your help,

reddir
Wolfpaw_We  2 stars
Title: WoW Vault Staff
Posts: 271
Registered: 2001-3-22 09:42:22
I heartily recommend FindIt!. Light, efficient and configurable, it will also do loot by value to weight ratio. The only tricky bit is auto-usting which is somewhat confusing to set up.
thurgian
Posts: 10
Registered:
If you are a mage, you can set lifetank to "not cast war spells".


It then loots, buffs, heals, etc.
reddir
Posts: 15
Registered:
I tried Find It! and am now using it to notify me of value/burden loot, which it does very easily. It is also able to notify me of armor and weapons that I am looking for. I have not been able to figure out how to make it auto-loot, so am still using Alinco since its auto-loot is easy to set up.
reddir
Posts: 15
Registered:
Thurgian, thanks for the suggestion, but the character I am trying to use the plug-ins with is a melee.

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