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Topic:
Is it possible to customize the combat spells in Vtank?
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Date Posted:
1/1/00 12:00am
Subject:
Is it possible to customize the combat spells in Vtank?
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I have 2 accounts. I login as a melee guyon one and a support mage on the other. All the mage does is heal/debuff. How can I customize which debuffs he casts? I might want him to pierce vuln everything, no matter their weakness, maybe also lower their coordination..,is this possible?
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Date Posted:
1/1/00 12:00am
Subject:
Is it possible to customize the combat spells in Vtank?
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It's not possible to cast attribute debuffs with VTank, but you can customize what vuln is cast via the Monsters tab.
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Date Posted:
1/1/00 12:00am
Subject:
Is it possible to customize the combat spells in Vtank?
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If you want to pierce vuln everything then that's EASY to change via the <<default>> 'creature', change damage type to pierce, check the vuln box, check the imp box if you want it and UNcheck the war and streak boxes. Ensure you also check the Enable Combat box on the main tab and adjust the range the mage casts at if desired.
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Date Posted:
1/1/00 12:00am
Subject:
Is it possible to customize the combat spells in Vtank?
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Lowering a monster's attributes has no effect on the monster's skills.
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Move_HG
Title: Automatic
Posts: 79
Registered: 2001-1-30 06:54:01
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Date Posted:
1/1/00 12:00am
Subject:
Is it possible to customize the combat spells in Vtank?
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Does it affect their damage output at all?
For example, if I debuff a UA skelly with UA, he will hit me less frequently. If I debuff his strength, will he also hit for less, when he hits?
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AC FF - Debit, Credit, Heuer, Talk is Cheap
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BigBor
Posts: 150
Registered: 2010-12-10 08:37:46
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Date Posted:
1/1/00 12:00am
Subject:
Is it possible to customize the combat spells in Vtank?
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Move_HG posted:
Does it affect their damage output at all?
For example, if I debuff a UA skelly with UA, he will hit me less frequently. If I debuff his strength, will he also hit for less, when he hits?
This is an old post from a Dev, but it does indicate the debuffing skills and attributes does lower their abilities. It also states that some mobs have such high levels to begin with that the cumulative debuff effect may not be very noticeable.
http://forums.ac.turbine.com/showthread.php?t=6603
I don't know if anything changed in the mechanics since that post.
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Move_HG
Title: Automatic
Posts: 79
Registered: 2001-1-30 06:54:01
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Date Posted:
1/1/00 12:00am
Subject:
Is it possible to customize the combat spells in Vtank?
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Thanks, I will continue manually debuffing str/coord on the crap in GY.
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AC FF - Debit, Credit, Heuer, Talk is Cheap
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Move_HG
Title: Automatic
Posts: 79
Registered: 2001-1-30 06:54:01
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Date Posted:
1/1/00 12:00am
Subject:
Is it possible to customize the combat spells in Vtank?
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Which brings up a feature request for vtank... I would love it if VTank would take note of debuffs cast against targets, regardless of whether its running or not. I typically pull mobs with debuffs, then switch vtank on at close range. The problem here is that it wants to recast a whole series of debuffs - yield, imp, vuln, etc.
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AC FF - Debit, Credit, Heuer, Talk is Cheap
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