Zeek350 posted:
if he has the Healing skill i believe he will default to it
you can either un-train it or raise the Advance> Recharge> MinimumHealKitChanceSuccess ## till he doesn't use kits any more
LoL, now that's thinking outside the box!!
Any chance that this "MinimumHealKitChanceSuccess" number varies with the amount of Health you need recovered? (Thinking; we can fine tune this in such a way that if we're down 40 HP or less, we use kits, if down more then 40 HP we use LifeMagic?) =)
Another issue though, if you have secondary "emergency" health consumables programmed such as Tumerok Salted Meats, won't vTank just use those when the KitChance is too high? hmm... yeah, I think this setting is what determines when to use kits or emergency items... oh well. When I want to use Life instead of Kits I just remove Kits from the consumables tab.
P.S. you don't have to untrain Healing to not use it, just don't have any healing items on the consumables tab...