VaultNetwork.netVault Network Boards
Author Topic: Question about skill credits and specialization [Locked]
azv4  1 star
Posts: 107
Registered: 2008-7-14 14:30:53
What is the max number of Skill Credits that can be specialized at any given time?

Does this cap stay the say through all levels?

I have an undead character with lore(alternate racial), life magic, war magic specialized. I want to specialize MeleeD too.

I don't want to change my racial back because I have no interest in Alchemy, and then have to spend 4 credits again to train Lore.

My hope is that the number of credits able to have in specialize skills goes up as I level.
xDeath-n-Decayx  1 star
Posts: 73
Registered: 2010-10-27 13:50:07
you get a grand total of 98 credits ( to 275 ) and 64 of those are spec'able. the 64 include training & spec'ing. ex. life to train is 8, spec is 8 = 16 spec points. this number does not change.

 

-----signature-----
There are only 10 types of people in the world. Those who understand binary and those who don't.
Insanity: doing the same thing over and over again and expecting different results. -Albert Einstein

VaultNetwork.net is an independently operated community forum and is not affiliated with, endorsed by, or technically based on IGN, GameSpy, FilePlanet, GameStats, or the former IGN/GameSpy Vault Network.
References to VaultNetwork.net mean this site/domain. VNBoards-style presentation is a visual homage only. By using this site, you agree to the forum rules.